Supplement Review: Midgard Campaign Setting by Wolfgang Baur and the Open Design team, Part 3

As I continue my journey into Midgard reading the Midgard Campaign Setting, Chapter 3 suggests that I need to explore what it means to be at a “Crossroads.” A few such crossroads in history come to mind, such as the ancient cities of Rome and Constantinople. There’s the mythological connotation of a crossroads representing someplace . . . → Read More: Supplement Review: Midgard Campaign Setting by Wolfgang Baur and the Open Design team, Part 3

Book Review: Streets of Zobeck by Ben McFarland and Open Design

In a fantasy setting, you’re in a few general places – either above ground or below it, in a crowded place bustling with life or an old place with the scent of decay and death. One of my characters (my escaped slave rogue) preferred walls to trees any day of the week, yet many other . . . → Read More: Book Review: Streets of Zobeck by Ben McFarland and Open Design

Book Review: Courts of the Shadow Fey by Wolfgang Baur (Open Design)

Atmosphere is important in gaming. Those little hints, whether physical, verbal, or even musical can set the stage for a good gamemaster like nothing else in the world. But with only a few exceptions, it’s rare to find a book for a roleplaying game, whether a rulebook, setting, or supplement, that does the same thing.

. . . → Read More: Book Review: Courts of the Shadow Fey by Wolfgang Baur (Open Design)

Magazine Review: Kobold Quarterly Winter 2011 Issue 16

When the kobolds choose to cut loose one another issue of Kobold Quarterly, you can’t help but take notice. Kobold Quarterly Winter 2011 Issue 16 holds true to form from cover to cover. It’s tough to go wrong when you start with artist Kieran Yanner’s “Siren” seeming to gaze right through you with scales in . . . → Read More: Magazine Review: Kobold Quarterly Winter 2011 Issue 16

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