The Gassy Gnoll: Fireball, Fireball, Fireball!

Why do I feel like the Most Interesting Man in the World this week? (Thank you Dos Equis.) Might it be that I started playing a new wizard in 4e D&D last weekend and the first spell I selected was Fireball?

What is it about Fireball that makes it the “must have” spell in D&D? . . . → Read More: The Gassy Gnoll: Fireball, Fireball, Fireball!

Supplement Review: The Defenders of Midgard (4e) by Richard Green & Brian Liberge from Open Design

Sure, I read tons of articles and books for RPGs across the spectrum of theme, setting, and system, but for the last couple of years I’ve mostly been playing D&D 4e. And though I love everything from Open Design/Kobold Press, most of the Midgard-based resources have been based on the Pathfinder RPG (and would likely . . . → Read More: Supplement Review: The Defenders of Midgard (4e) by Richard Green & Brian Liberge from Open Design

The Gassy Gnoll: Shifting Magical Paradigms Without a Clutch

Last week the Gassy Gnoll asked why 4e spell powers are so cut and dried. This week he wants to throw the D&D magic system out the window in favor of something much more open…

Right now you create a wizard, pick a few powers, and run. All the powers work generally the same, using . . . → Read More: The Gassy Gnoll: Shifting Magical Paradigms Without a Clutch

Game Fodder: Welcome to the Nevish College of Magical Studies

Founded nearly 75 years ago, the Nevish College of Magical Studies (simply called “Nevishes” for short) was founded by Bindly Nevish, an illusionist who grew tired of teaching apprentices one at a time. Far too often, apprentices would only last a few months under his tutelage and choose to abandon their studies. This meant Nevish . . . → Read More: Game Fodder: Welcome to the Nevish College of Magical Studies

RPG Review: Dungeon Crawl Classics RPG from Goodman Games, Part V

Why is it that I have the lyrics to “It’s a Kind of Magic” by Queen going through my head? (No, it’s not because Ryan Reynolds was recently rumored to be cast in the Highlander reboot and I want to run screaming from the news.) Perhaps it’s because I have been pondering the craziness of . . . → Read More: RPG Review: Dungeon Crawl Classics RPG from Goodman Games, Part V

The Gassy Gnoll: Social Perils

This may come as a shock, but this old Gassy Gnoll isn’t the most social of beasts. Occasional flatulence aside, these fuzzy canine wiles only get me so far. You wouldn’t think that a pack-beast like myself would prefer a more feline, solitary existence, but there it is.

In all seriousness, I am an introvert . . . → Read More: The Gassy Gnoll: Social Perils

RPG Review: Dungeon Crawl Classics RPG from Goodman Games, Part II

Three decades ago I was introduced to 1st edition D&D. More weekends than I can count were spent in imaginary places as a fighter, thief, cleric, or magic-user. (I loved the monk and the bard, but never had the opportunity nor the inclination to play either.) Eventually I also picked up the red and blue . . . → Read More: RPG Review: Dungeon Crawl Classics RPG from Goodman Games, Part II

Andrew’s Angle: Clerics are NOT Healbots

Welcome to Dungeons and Dragons! Lets have the players introduce themselves…

‘Hail! I am the mighty Fighter! Through extensive training I have become the master of all forms of martial combat. My heavy armor absorbs the blows of my foes as I spin my weapons in a dazzling array of powerful techniques. I have the . . . → Read More: Andrew’s Angle: Clerics are NOT Healbots

Supplement Review: Advanced Feats: Might of the Magus by Sigfried Trent and Open Design

Confession time. Though we played through part of the Second Darkness adventure path for the Pathfinder RPG in my last group, I haven’t actually dived into what makes PFRPG so fantastic. To be fair, the giant hardbound book (or huge PDF) scares me a little. It represents not only an investment in money, but an . . . → Read More: Supplement Review: Advanced Feats: Might of the Magus by Sigfried Trent and Open Design

The Gassy Gnoll: Pondering Mage Slavery

Have you ever considered the true cost of a standard magic item? No, I’m not talking about the actual cost of making a magic item in D&D terms, with XP and gold. I’m talking about the hidden black market of magic item manufacturing… Yes, I know this topic has been covered before – as with . . . → Read More: The Gassy Gnoll: Pondering Mage Slavery

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