RPG Review: Dungeon Crawl Classics RPG from Goodman Games, Part IV

Yes! I’m back exploring the huge tome of the Dungeon Crawl Classics Role Playing Game from Goodman Games. I think it’s pretty clear I’ve enjoyed it so far (check out part I, part II, and part III if there’s any doubt). Today we’ll dive into “Chapter 4: Combat” to see if the book continues to . . . → Read More: RPG Review: Dungeon Crawl Classics RPG from Goodman Games, Part IV

RPG Review: Dungeon Crawl Classics RPG from Goodman Games, Part II

Three decades ago I was introduced to 1st edition D&D. More weekends than I can count were spent in imaginary places as a fighter, thief, cleric, or magic-user. (I loved the monk and the bard, but never had the opportunity nor the inclination to play either.) Eventually I also picked up the red and blue . . . → Read More: RPG Review: Dungeon Crawl Classics RPG from Goodman Games, Part II

Book Review: Warrior, Rogue & Mage by Michael Wolf and Stargazer Games

Warrior, Rogue & Mage: Core Rulebook (Revised Edition) (WR&M) came to my attention a couple of months ago as a lightweight rules system for fantasy roleplaying. Written by Michael Wolf and released by Stargazer Games in mid-2010, its simplicity makes it easy to learn, play, and extend in a variety of ways. Whether you’re playing . . . → Read More: Book Review: Warrior, Rogue & Mage by Michael Wolf and Stargazer Games

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