The Art of Downtime

Ever hit that point where you just need to take a break from it all? Here at the Forged Front, that happens from time to time. However, in a campaign though, it is a matter of taste and what you want to accomplish.

Various systems have tried to capture the essence of what could happen . . . → Read More: The Art of Downtime

The Gassy Gnoll: When Did It Become Us vs. Them?

Recently I was introduced to the idea of a “DM Kill Board” where DMs or GMs could jot down the particulars surrounding the death of a PC. Level and class details are intermixed along with the circumstances of the death. And I can’t help but be a little weirded out by this trend.

When did . . . → Read More: The Gassy Gnoll: When Did It Become Us vs. Them?

Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 6

The end is nigh! Well, the last part of my multi-post review of The One Ring: Adventurer’s Book from Cubicle 7 and writer Francesco Nepitello anyway… “Part 6: Fellowship Phase” deals with that part between the adventures of any campaign – downtime. But as I’ve pointed out more than a few times during this long . . . → Read More: Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 6

Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 5

One of my New Years’ resolutions for 2012 is to finish up my ongoing review of The One Ring, so I’m going to push forward with my part-by-parcel review today and focus on “Part 5 – Adventuring Mechanics.” But before I get going, I want to share a quick couple of thoughts regarding this game . . . → Read More: Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 5

Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 4

As I continue to dive deeper into The One Ring from Cubicle 7, I’m finding that there are things I really like about the system conceptually that I’m wondering if I could translate from here to other games… While Part 3 focused on the many skills, traits, and items that can be used to define . . . → Read More: Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 4

The Gassy Gnoll: The Role of Language

Today let’s talk about a couple of ways to look at languages in roleplaying games.

First, let’s talk about our characters. Language in gaming sometimes gets a bad reputation. It varies system to system, setting to setting, GM to DM, but there are a few constants. Usually every player character speaks some sort of language, . . . → Read More: The Gassy Gnoll: The Role of Language

Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 3

The first two parts of this review of The One Ring focused on an introduction to the world and system and the character creation process. “Part 3: Fundamental Characteristics” focuses on how attributes, skills, and traits work together to describe additional character details. (You can find Part 1 of the review here. And part 2 . . . → Read More: Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 3

Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 2

In part 1 of this review, I spoke (at length it seems) about the first section of The One Ring: Adventurer’s Book from Cubicle 7, which introduced us a bit to the world of The One Ring nestled firmly in J.R.R. Tolkien‘s Middle Earth as well as a bit of introduction to the game mechanics . . . → Read More: Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 2

Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 1

Ok, lately I’ve been a little shell shocked by book size. And it took me a while to figure out how I can still keep to my writing schedule for big/huge products without losing my mind. To solve the problem, I’m going to be writing short reviews and working through some larger books a chapter . . . → Read More: Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 1

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