Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 4

As I continue to dive deeper into The One Ring from Cubicle 7, I’m finding that there are things I really like about the system conceptually that I’m wondering if I could translate from here to other games… While Part 3 focused on the many skills, traits, and items that can be used to define . . . → Read More: Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 4

Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 3

The first two parts of this review of The One Ring focused on an introduction to the world and system and the character creation process. “Part 3: Fundamental Characteristics” focuses on how attributes, skills, and traits work together to describe additional character details. (You can find Part 1 of the review here. And part 2 . . . → Read More: Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 3

Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 2

In part 1 of this review, I spoke (at length it seems) about the first section of The One Ring: Adventurer’s Book from Cubicle 7, which introduced us a bit to the world of The One Ring nestled firmly in J.R.R. Tolkien‘s Middle Earth as well as a bit of introduction to the game mechanics . . . → Read More: Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 2

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