Supplement Review: Liberation of the Demon Slayer by Venger Satanis

Usually I tend to stay on the mainstream side of RPG reviews, but occasionally I walk on the wild side with a product from Lamentations of the Flame Princess or some other dark supplement with a distinctly mature feel. It’s been a while, but Venger Satanis reached out recently to have a look at Liberation . . . → Read More: Supplement Review: Liberation of the Demon Slayer by Venger Satanis

Supplement Review: Dungeon Dressing: Mundane Chest Contents by Josh Vogt from Raging Swan Press

Stocking a dungeon, castle, or other map with all the creature comforts can be tough. After you’ve stocked the main chest with the goodies the PCs will win after defeating the big baddie in an epic battle, all other caches of treasure somehow seem less important. And, probably more important, they seem less inspired. Why? . . . → Read More: Supplement Review: Dungeon Dressing: Mundane Chest Contents by Josh Vogt from Raging Swan Press

Supplement Review: Wilderness Dressing: Ruins by John Bennett from Raging Swan Press

Ruins seem to factor a staggering number of different gaming scenarios. Whether you (or your potential enemies) choose to camp in or on the ruins, explore them and find some secret passageway leading to adventure, use ruins as high ground in a battle, or use them in some other way, they seem to show up . . . → Read More: Supplement Review: Wilderness Dressing: Ruins by John Bennett from Raging Swan Press

Supplement Review: AL1: Bone Hoard of the Dancing Horror by Daniel J. Bishop from Purple Duck Games

If it’s one thing the Dungeon Crawl Classics Role Playing Game has inspired, it’s going back to what I remember about many of the original modules for D&D… Gritty, gruesome dungeon crawls where you were never quite sure if your characters were daring or mentally challenged for walking in the front door in the first . . . → Read More: Supplement Review: AL1: Bone Hoard of the Dancing Horror by Daniel J. Bishop from Purple Duck Games

Supplement Review: A0: Crow’s Rest Island from AdventureAWeek.com

Yes, I’m more than a bit behind on reviews, but I keep chugging along. This past weekend I had an opportunity to check out A0: Crow’s Rest island from Adventure A Week (AdventureAWeek.com). I’ve been meaning to check their stuff out for nearly a year now, but didn’t have a chance until I received this . . . → Read More: Supplement Review: A0: Crow’s Rest Island from AdventureAWeek.com

Supplement Review: Midgard Adventures: Beyond the Ghostlight Reef by Christina Stiles from Kobold Press

What is it about open ended adventures that really makes them work well when they’re done right? Is it the fact that the railroad factor seems to fade into the background and offer less of a way to beat players over the head? Or is it the fact that there are multiple paths and the . . . → Read More: Supplement Review: Midgard Adventures: Beyond the Ghostlight Reef by Christina Stiles from Kobold Press

Supplement Review: Urban Dressing: Market Stalls by Brian Liberge for Raging Swan Press

Much of the fantasy campaigns I play in seem to take place in villages, towns, and cities, yet coming up with encounters in urban settings can sometimes be a pain in the rear. Shoot… Populating a town can be a major undertaking depending on how detailed you choose to get. So the Urban Dressing line . . . → Read More: Supplement Review: Urban Dressing: Market Stalls by Brian Liberge for Raging Swan Press

Supplement Review: Storm Bunny Studios Presents: The Ghost of Ashenwood Road by Jaye Sonia

Though I’m a fan of huge books detailing settings to the Nth degree, I’m also a fan of small supplements that offer juicy tidbits that can easily be dropped into any campaign. One of these cool little tidbits comes from Jaye Sonia and the crew at Storm Bunny Studios – The Ghost of Ashenwood Road. . . . → Read More: Supplement Review: Storm Bunny Studios Presents: The Ghost of Ashenwood Road by Jaye Sonia

Supplement Review: 8000 Zombie/Undead Sounds from Lee’s Lists

Yes, that’s right, I’m back to zombies again. They’re not exactly like warm puppies or kittens, but I suspect that – like snowflakes – you are unlikely to see any two zombies that look or sound exactly the same. Well, unless you have a zombie army of clones and they’re all decomposing at the same . . . → Read More: Supplement Review: 8000 Zombie/Undead Sounds from Lee’s Lists

Supplement Review: Midgard Campaign Setting by Wolfgang Baur and the Open Design team, Part 2

Slowly I’m working my way through my review pile… But one book I started recently is going to require a few trips before I’m done. (For part 1 of the review, check here.) The Midgard Campaign Setting is not just a lengthy tome detailing the various corners of a flat world populated by myths and . . . → Read More: Supplement Review: Midgard Campaign Setting by Wolfgang Baur and the Open Design team, Part 2

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