The Gassy Gnoll: Happy Trails (Horsemanship Skills)

The Gassy Gnoll may be a seasoned adventurer, but his alter ego, Fitz, is more of a traditional scholar. He has little practical knowledge, a good amount of book-smarts, and the dexterity of a dead buffalo suffering from rigormortis. So when Fitz’s wife proposed going horseback riding in the mountains, he outwardly said “sure honey, . . . → Read More: The Gassy Gnoll: Happy Trails (Horsemanship Skills)

The Gassy Gnoll: Why aren’t our characters pumping iron, doing katas, or practicing skills?

The Gassy Gnoll has been a slovenly soul for a few years now, growing plumper and slower so that eventually he would be the one devoured at the back of the pack because he really didn’t give a damn. But something changed a few months ago and now he wants to get back into some . . . → Read More: The Gassy Gnoll: Why aren’t our characters pumping iron, doing katas, or practicing skills?

RPG Review: Dungeon Crawl Classics RPG from Goodman Games, Part III

That’s right – I’m back with more from the land of the Dungeon Crawl Classics Role Playing Game from Goodman Games. And this time, we’re going to focus on two areas that sometimes become totally out of whack in other games. I know we went overboard in both areas with the Moebius Adventures RPG once . . . → Read More: RPG Review: Dungeon Crawl Classics RPG from Goodman Games, Part III

Andrew’s Angle: Clerics are NOT Healbots

Welcome to Dungeons and Dragons! Lets have the players introduce themselves…

‘Hail! I am the mighty Fighter! Through extensive training I have become the master of all forms of martial combat. My heavy armor absorbs the blows of my foes as I spin my weapons in a dazzling array of powerful techniques. I have the . . . → Read More: Andrew’s Angle: Clerics are NOT Healbots

Game Review: Fantasy Craft by Alex Flagg, Scott Gearin, and Patrick Kapera from Crafty Games – Chapter 2

Last week I started my chapter-by-chapter review of Fantasy Craft from Crafty Games and writers Alex Flagg, Scott Gearin, and Patrick Kapera. And the more I read about Fantasy Craft, the more it’s growing on me. Chapter 2 – “Lore” – deals with skills and skill resolution along with the concept of “Action Dice.”

What . . . → Read More: Game Review: Fantasy Craft by Alex Flagg, Scott Gearin, and Patrick Kapera from Crafty Games – Chapter 2

The Gassy Gnoll: Learning Mad Skillz…

After this Gassy Gnoll drove farted bounced an ATV around Taylor Park Reservoir (about 35 miles northeast of Gunnison, CO) this past weekend, I started wondering about how characters gain new skills. Yes, it may seem like a non sequitur, but really the two are related. This is only the third time in the last . . . → Read More: The Gassy Gnoll: Learning Mad Skillz…

Book Review: Warrior, Rogue & Mage by Michael Wolf and Stargazer Games

Warrior, Rogue & Mage: Core Rulebook (Revised Edition) (WR&M) came to my attention a couple of months ago as a lightweight rules system for fantasy roleplaying. Written by Michael Wolf and released by Stargazer Games in mid-2010, its simplicity makes it easy to learn, play, and extend in a variety of ways. Whether you’re playing . . . → Read More: Book Review: Warrior, Rogue & Mage by Michael Wolf and Stargazer Games

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