Supplement Review: Achtung! Cthulhu: The Trellborg Monstrosities by John Houlihan for Modiphius Entertainment

When you think of H.P. Lovecraft, what do you think of? For me, it’s his story “At the Mountains of Madness,” which forever merges Antarctica and Cthulhu in my mind. So I have to say I became a little giddy when I heard that Chris Birch and the talented crew Achtung! Cthulhu were tackling that . . . → Read More: Supplement Review: Achtung! Cthulhu: The Trellborg Monstrosities by John Houlihan for Modiphius Entertainment

Supplement Review: 3 Generations After The End from Gamer Assembly

Do we as a species have a morbid fascination with the end of the world? Even if we don’t, nothing lasts forever and some kind of end awaits us at some random point in the future. Whether you believe it to be plague, pestilence, fire, war, zombies, or the eventual destruction of Earth when the . . . → Read More: Supplement Review: 3 Generations After The End from Gamer Assembly

Adventure Review: Achtung! Cthulhu: Heroes of the Sea (Zero Point, Adventure 2) by Sarah Newton from Modiphius

As we’ve slowly lost the heroes of World War II to the ravages of time, we must continue to find ways to honor them so they and their sacrifices are not forgotten. One of the more interesting ways of late to memorialize the men and women of that generation while adding a fantastic element to . . . → Read More: Adventure Review: Achtung! Cthulhu: Heroes of the Sea (Zero Point, Adventure 2) by Sarah Newton from Modiphius

Publisher Interview: Chris Birch from Modiphius (Achtung! Cthulhu)

A few weeks ago I started a chat with Chris Birch of Modiphius about their game Achtung! Cthulhu. And as I learned more about their Lovecraft + World War II approach to a role-playing campaign, I knew I wanted to dive deeper. Thankfully Chris was kind enough to agree to an interview!

Q: Chris, first . . . → Read More: Publisher Interview: Chris Birch from Modiphius (Achtung! Cthulhu)

The Gassy Gnoll: Zombie Horde Edition

You’d never guess that The Gassy Gnoll is a zombie fan, but he is. Ever since he discovered the shambling, stumbling, biting, clawing undead beasts animated by magic, virus, or technology, he knew that zombies were one of the ultimate answers even if we’d quickly forgotten what the question was. (The question may have been: . . . → Read More: The Gassy Gnoll: Zombie Horde Edition

The First Anniversary of Game Knight Reviews! Prizes! Giveaways! Free Stuff!

Yes, you read that right… Amazingly enough, September 15, 2011 marks the one year anniversary of Game Knight Reviews. It’s been an amazing ride so far and I look forward to seeing what the next year will bring! And yes, there are giveaways galore for you, but I want to get the boring stuff out . . . → Read More: The First Anniversary of Game Knight Reviews! Prizes! Giveaways! Free Stuff!

Setting Review: Caladon Falls from Savage Mojo

What would you do to save your your way of life? How about your home? Your neighbor’s home? Your country? I always find that sort of story easy to get into – from films like Red Dawn and Battle: Los Angeles to Krull and The Black Cauldron. It’s the little guys with their back to . . . → Read More: Setting Review: Caladon Falls from Savage Mojo

Game Discounts and Giveaways – June 2011

Get ’em while they’re hot!

Courtesy of the great folks at DriveThruRPG, I get to offer 20% off the following products. Yes, I may be a bit late to the party offering these discounts, but hey – better late than never!

In this month’s mix, you’ll find ninjas, giant robots, warriors, post-apocalyptic war, knights, and . . . → Read More: Game Discounts and Giveaways – June 2011

Book Preview and Funding Plea: Caladon Falls from Savage Mojo

I don’t often do two posts on the same day, but I think this warrants your attention if you like fantasy roleplaying games…

When I heard about Savage Mojo’s attempt to publish a print version of Caladon Falls, I was intrigued for a couple of reasons. First, I’d not heard of either Savage Mojo or . . . → Read More: Book Preview and Funding Plea: Caladon Falls from Savage Mojo

The Gassy Knoll: The Angry Birds RPG Theory

A few weeks ago I ran across an article going in depth explaining why the game Angry Birds has been so popular and successful from a human factors standpoint (“Why Angry Birds is so successful and popular: a cognitive teardown of the user experience” by Charles L. Mauro on the Pulse>UX Blog). Author Charles Mauro . . . → Read More: The Gassy Knoll: The Angry Birds RPG Theory

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