Playing in my Sandbox

A while ago, Paizo decided to continue what TSR started with Dungeon magazine and publish dedicated Adventure Path’s which are essentially 6 installments of a campaign that would take you from first level to around 15th level (give or take some levels depending on how it goes). From the outside looking in, it looks like . . . → Read More: Playing in my Sandbox

Supplement Review: d30 Sandbox Companion by Richard J. LeBlanc, Jr. for New Big Dragon Games Unlimited

It’s been a long while now since I GM’ed regularly, but when I did I tended towards big, wide-open sandbox campaigns. Sometimes it got me into trouble as a GM where the players would get carried away, but usually I had an amazing amount of fun trying to figure out how to react to the . . . → Read More: Supplement Review: d30 Sandbox Companion by Richard J. LeBlanc, Jr. for New Big Dragon Games Unlimited

Supplement Review: Toys for the Sandbox #88: The Rift Market by Quinn Conklin from Occult Moon

It’s been a long while since I checked out any of the Toys for the Sandbox series from Occult Moon, so I thought I’d grab a recent release. The lucky PDF in this case was Toys from the Sandbox 88: The Rift Market by Quinn Conklin. This system-agnostic fantasy supplement details an intriguing gateway to . . . → Read More: Supplement Review: Toys for the Sandbox #88: The Rift Market by Quinn Conklin from Occult Moon

The Gassy Gnoll: A Summer Campaign (RPG Blog Carnival)

This month’s RPG Blog Carnival topic is “Campaigns I’d Like to Run,” hosted by Lowell Francis over at Age of Ravens. If you haven’t checked out his site, I’d encourage you to do so. He’s written about his own campaigns, other sites, and even long series of posts focusing on the history of particular genres . . . → Read More: The Gassy Gnoll: A Summer Campaign (RPG Blog Carnival)

Friday Knight News – Gaming Edition: 14-SEP-2012

Is it just me or does my week often feel like I’m trapped in a Daffy Duck cartoon? I suspect I’ve ho ha ha guarded myself into a few issues without too much trouble.

Daffy Duck: [using his quarterstaff] Ho! Ha ha! Guard! Turn! Parry! Dodge! Spin! Ha! Thrust! [hits log with staff, causing it . . . → Read More: Friday Knight News – Gaming Edition: 14-SEP-2012

The Gassy Gnoll: Shackle-free Gaming

It’s come up a time or two that this Gassy Gnoll is a bit… free… with his campaigns. At times the sand in the box has been a bit course, rubbing both the GM and the players a bit raw.

Honestly I typically create a world, dump the characters into it, and then do something . . . → Read More: The Gassy Gnoll: Shackle-free Gaming

Adventure Review: The Lost City by Logan Bonner from Open Design

Many moons ago, I was addicted to games like Baldur’s Gate, Icewind Dale, and Planescape: Torment on the PC. The combination of strong story and adventure development led me to explore much of the Forgotten Realms over the course of days, weeks, and months, and enjoy the D&D-ish mindset playing solo. But it always seemed . . . → Read More: Adventure Review: The Lost City by Logan Bonner from Open Design

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