Interview: Brian Cooper from QuestKick.com

Recently I was contacted by Brian Cooper about his new web application for game masters called QuestKick.com. What is it? What’s it about? I decided to ask Brian a few questions to figure that out!

Q: Can you tell us a little about yourself Brian and the impetus behind creating Quest Kick?

Sure. I have . . . → Read More: Interview: Brian Cooper from QuestKick.com

Guest Post: Penumbra Explained by Javier Cuesta

First of all, thanks to Brian for giving me this opportunity to explain the Penumbra Project.

Penumbra: The Post-apocalyptic gothic role playing game is a new role playing game that was recently released.

Penumbra maintains a perfect contrast between romanticism and brutality beautifulness and decrepitude, neatness and obscenity, education and vulgarity… life and death. All . . . → Read More: Guest Post: Penumbra Explained by Javier Cuesta

Designer Interview: Rocky Perry and Craig Smith of the Quephter RPG

This past week while bouncing around to various social networking sites, I posted a link on Pinterest about the “10 Most Insane Old School D&D Rules” article at Topless Robot and soon after saw a comment from “Rocky P” suggesting that I check out a website… Quephter.com. So, being the curious beast I am I . . . → Read More: Designer Interview: Rocky Perry and Craig Smith of the Quephter RPG

Supplement Review: RPG Creatures – Bestiary 1 by Nicholas Cloister and Cloister Publications

Monsters. They’re a staple in tabletop RPGs and regardless of the genre or setting, it’s always fun to get inspiration from different sources. Whether you prefer yours to come from fairy tales, myths and legends, popular fiction, outer space, other planes, or the evening news, there are plenty of places for ideas.

My first exposure . . . → Read More: Supplement Review: RPG Creatures – Bestiary 1 by Nicholas Cloister and Cloister Publications

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