Cards Review: Tavern Cards Kickstarter

Earlier this year, I backed the Tavern Cards Kickstarter from Hannah Lipsky (Swordgleam of Chaotic Shiny fame). It funded back in mid-February 2013 and I just received my cards at the end of January 2014. I was excited about the project because it combined two things I really like – random generation and easy-to-use RPG . . . → Read More: Cards Review: Tavern Cards Kickstarter

Supplement Review: The Defenders of Midgard (4e) by Richard Green & Brian Liberge from Open Design

Sure, I read tons of articles and books for RPGs across the spectrum of theme, setting, and system, but for the last couple of years I’ve mostly been playing D&D 4e. And though I love everything from Open Design/Kobold Press, most of the Midgard-based resources have been based on the Pathfinder RPG (and would likely . . . → Read More: Supplement Review: The Defenders of Midgard (4e) by Richard Green & Brian Liberge from Open Design

The Gassy Gnoll: Making Magic Missile Mine

The Gassy Gnoll is not a huge fan of magic users. Fireball sounds great in theory until you smell all that singed hair. But *his* alter ego has always enjoyed playing wizards ever since starting to play D&D back in 1982. [Shudder.] And though I may be a bit gray at the muzzle, but that . . . → Read More: The Gassy Gnoll: Making Magic Missile Mine

Andrew’s Angle: Clerics are NOT Healbots

Welcome to Dungeons and Dragons! Lets have the players introduce themselves…

‘Hail! I am the mighty Fighter! Through extensive training I have become the master of all forms of martial combat. My heavy armor absorbs the blows of my foes as I spin my weapons in a dazzling array of powerful techniques. I have the . . . → Read More: Andrew’s Angle: Clerics are NOT Healbots

Book Review: Warrior, Rogue & Mage by Michael Wolf and Stargazer Games

Warrior, Rogue & Mage: Core Rulebook (Revised Edition) (WR&M) came to my attention a couple of months ago as a lightweight rules system for fantasy roleplaying. Written by Michael Wolf and released by Stargazer Games in mid-2010, its simplicity makes it easy to learn, play, and extend in a variety of ways. Whether you’re playing . . . → Read More: Book Review: Warrior, Rogue & Mage by Michael Wolf and Stargazer Games

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