Ancient Scroll’s Secret Room: On Magic (or How Easy Solutions Can Spoil Your Game)

Slowly, a group of characters moves through the darkness of a dungeon. Blackness surrounds the PCs, someone stumbles, and the mage whispers “Let there be light.” Two seconds later a bright blue light bursts from his magic wand…

Have you seen this before in your own games? I know it very well. And every time . . . → Read More: Ancient Scroll’s Secret Room: On Magic (or How Easy Solutions Can Spoil Your Game)

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