Adventures in 5e, The Actual Session

In the last two articles we’ve talked about character creation and module prep… now let’s get into how the actual play session went!

Quite honestly, I wasn’t sure how this adventure was going to go. In the last two years when we’ve done our holiday game with the kids we’ve done a more traditional dungeon . . . → Read More: Adventures in 5e, The Actual Session

Adventures in 5e, Overview and Character Generation

Those of you who know me know that I’ve been playing Dungeons & Dragons for a very long time. I started in 1982 and have played every edition along the way, though I was a little late to the party at times. I resisted 4e for a long time, though have a good time playing . . . → Read More: Adventures in 5e, Overview and Character Generation

The Gassy Gnoll: A Cult Above

Recently I was chatting with a friend of mine (hey Mike!) and the topic of cults came up. Yes, we have strange conversations. But it made me wonder about them in gaming terms. Should I be using them more often? How are they used well? And how should they be used?

What is a cult? . . . → Read More: The Gassy Gnoll: A Cult Above

The Gassy Gnoll: Rekindling the Improvisational Spirit (Seeking Input)

The Gassy Gnoll has had an on-again, off-again relationship with gaming over the last 12 years. Yes, that’s probably a bit too much like a confession, but I have a point I’ll get to after a bit of history…

Before 2000 I gamed regularly and GMed frequently, but for the next 6 years I was . . . → Read More: The Gassy Gnoll: Rekindling the Improvisational Spirit (Seeking Input)

Ancient Scroll’s Secret Room: Someone’s Gonna Die Tonight (PvP)

Today I would like to share some of my thoughts about killing in role-playing games. It’s a significant part of nearly every campaign and adventure of course… PCs are usually forced to resolve some problems with a blade (or well-placed fireball) because most villains show no mercy. Some sort of killing blow is likely in . . . → Read More: Ancient Scroll’s Secret Room: Someone’s Gonna Die Tonight (PvP)

The Gassy Gnoll: Fear is *not* the mind-killer, the little death…

Fear. Whether experienced in real life or in a RPG, it’s a powerful motivator. Characters in a game are just as susceptible to the fight or flight response as we are. Sure, they’re heroes. Sure they’re used to the danger, the adrenaline, the blood lust… But are they truly afraid? (The Gassy Gnoll is afraid . . . → Read More: The Gassy Gnoll: Fear is *not* the mind-killer, the little death…

Interview: Johnn Four of Roleplaying Tips and Gamer Lifestyle

When I first made a list of the folks in the RPG industry I wanted to interview, Johnn Four of RoleplayingTips.com and Gamer-Lifestyle.com fame was near the top. It’s hard to believe he started Roleplaying Tips more than a decade ago now and is well along to the 15th anniversary of the site. As a . . . → Read More: Interview: Johnn Four of Roleplaying Tips and Gamer Lifestyle

Related Posts Plugin for WordPress, Blogger...