The Art of Downtime

Ever hit that point where you just need to take a break from it all? Here at the Forged Front, that happens from time to time. However, in a campaign though, it is a matter of taste and what you want to accomplish.

Various systems have tried to capture the essence of what could happen . . . → Read More: The Art of Downtime

Supplement Review: Studies of Decay: Zombies by Kristofer Konkel from Rocks Fall Games

Zombies. Love ’em or hate ’em, they’re here to stay. Personally I’m a big fan if they’re done well, whether they appear on the big screen, the small screen, in a book, or at the game table. So when I saw that the folks at Rocks Fall Games had a new zombie-themed-supplement out for Pathfinder, . . . → Read More: Supplement Review: Studies of Decay: Zombies by Kristofer Konkel from Rocks Fall Games

Happy Holidays!

Though the Game Knight and the Gassy Gnoll are taking a bit of time off over the holidays to spend with family and friends, Game Knight Reviews isn’t going anywhere. We shall return in the new year with more reviews, more opinions, and who knows what else.

Thank you for making 2013 such a . . . → Read More: Happy Holidays!

Supplement Review: Tome of Twisted Things from Little Red Goblin Games

Though I have played a fair share of D&D 3.5e, I have not played any Pathfinder even if I have read more than a few supplements and adventures written for PFRPG. I typically read PFRPG-themed books for inspiration, looking for great ideas more than anything system-specific.

That brings me to the Tome of Twisted Things . . . → Read More: Supplement Review: Tome of Twisted Things from Little Red Goblin Games

Adventure Review: The Clockwork Wonders of Brandlehill by Mike Myler

Fantasy worlds often overlook the little people. Elves, humans, and the bigger races always seem to get the spotlight. Dwarves occasionally get attention, but often gnomes and halflings are left on the outskirts panhandling for loose change.

In The Clockwork Wonders of Brandlehill, designer Mike Myler takes care of that by giving you a quaint . . . → Read More: Adventure Review: The Clockwork Wonders of Brandlehill by Mike Myler

Supplement Review: Adventures in Awesfur – The Dark Totem, Part 1: The Chantry Keep (PFRPG) by Charles T. Marleau and Kristofer Konkel of Rocks Fall Games L.L.C.

If it’s one thing that can get me going as a gamer, it’s a good story. Couple that with a good setting and the opportunity to change the course of events (or even the perception of being able to change the course of events) and you have my attention as a GM and as a . . . → Read More: Supplement Review: Adventures in Awesfur – The Dark Totem, Part 1: The Chantry Keep (PFRPG) by Charles T. Marleau and Kristofer Konkel of Rocks Fall Games L.L.C.

The Gassy Gnoll: Aging Heroes

As this Gassy Gnoll enters his mid-40s, he finds himself undergoing a curious transformation. Over the last 7 months he has engaged in *gasp* physical exercise and a change in diet and is probably in the best shape he’s been in since his late teens, if not the best shape he’s ever been in. And . . . → Read More: The Gassy Gnoll: Aging Heroes

Supplement Review: A0: Crow’s Rest Island from AdventureAWeek.com

Yes, I’m more than a bit behind on reviews, but I keep chugging along. This past weekend I had an opportunity to check out A0: Crow’s Rest island from Adventure A Week (AdventureAWeek.com). I’ve been meaning to check their stuff out for nearly a year now, but didn’t have a chance until I received this . . . → Read More: Supplement Review: A0: Crow’s Rest Island from AdventureAWeek.com

Supplement Review: Potion Details Generator by Chris Kentlea from Ennead Games

All too often when our characters down a potion in a campaign, it’s done without any fanfare. Poisoned? Down a “Cure Poison” potion. Hurt? Drink some “Cure Light Wounds.” But do we ever really think about what we’re downing? What does it look like? Smell like? Taste like?

I’ve always wondered why alchemy wasn’t handled . . . → Read More: Supplement Review: Potion Details Generator by Chris Kentlea from Ennead Games

Supplement Review: Midgard Adventures: Beyond the Ghostlight Reef by Christina Stiles from Kobold Press

What is it about open ended adventures that really makes them work well when they’re done right? Is it the fact that the railroad factor seems to fade into the background and offer less of a way to beat players over the head? Or is it the fact that there are multiple paths and the . . . → Read More: Supplement Review: Midgard Adventures: Beyond the Ghostlight Reef by Christina Stiles from Kobold Press

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