NaGaDeMon 2012: Long Time Gamer, First Time Designer…

Welcome to the first of several posts as I tackle the daunting task of creating a new card game for National Game Design Month 2012!

On Monday this week I had an idea for a game out of the blue. What if I took the card-based games for Pictionary, added some values to the cards . . . → Read More: NaGaDeMon 2012: Long Time Gamer, First Time Designer…

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