Myth Making: Designing Camp Myth: The Role Playing Game, Part 1 – Canon Brawl

Hey everyone,

Thanks for stopping by. My name is Chris Lewis Carter: writer, gamer, and the author of Camp Myth, a new YA series that was successfully Kickstarted into existence a few months back. In fact – if you’ll indulge me for just a moment – let me give you the quick elevator pitch:

“Welcome . . . → Read More: Myth Making: Designing Camp Myth: The Role Playing Game, Part 1 – Canon Brawl

Designer Interview: RPGPundit – Arrows of Indra

A few months ago I had an opportunity to chat with Brendan Davis (Bedrock Games) about Servants of Gaius. Set in Ancient Rome, it offers some different avenues to explore for roleplaying than more traditional fantasy settings. So when I had an opportunity to talk to Brendan & RPGPundit about their upcoming project – Arrows . . . → Read More: Designer Interview: RPGPundit – Arrows of Indra

Popular Myth-Conceptions: Subverting Mythology to Enrich Your Campaign (Guest Post from Chris Lewis Carter of Camp Myth)

Somebody once told me that all successful storytelling can be summed up in one word: Contrast. It’s the art of combining two things which – on the surface – are so strikingly different from each other that you can’t help but want to know more.

It seems obvious when you think about it, right? And . . . → Read More: Popular Myth-Conceptions: Subverting Mythology to Enrich Your Campaign (Guest Post from Chris Lewis Carter of Camp Myth)

The Gassy Gnoll: Teaching Kids to Game (Teach Your Kids to Game Week)

When the Gassy Gnoll began playing D&D in the fall and winter of 1982, I’m sure there were concerns on the part of my family. I’d always been a voracious reader even before kindergarten. I was even starting to experiment with writing some stories in elementary school. But Dungeons & Dragons was one of those . . . → Read More: The Gassy Gnoll: Teaching Kids to Game (Teach Your Kids to Game Week)

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