Ancient Scroll’s Secret Room: Maps, Mystery, and A Promise

My friend Bart from the creative collective Lans Macabre spent a lot of time discovering the wonderful world of maps. As you know, maps are a vivid part of many RPG campaigns and adventures. But some of them aren’t what you think! Here are a few of Bart’s map adventure ideas…

When you first see . . . → Read More: Ancient Scroll’s Secret Room: Maps, Mystery, and A Promise

Ancient Scroll’s Secret Room: One Bad Hand (Open-ended Adventure Seed)

(Editor’s Note: Robert offers us something a little different this week with an adventure seed that could be used for a modern horror setting…)

Sometimes all it takes for a murder is a bad hand of poker…

PC Entrance…

The team has been called to visit a crime scene. The dead body of a middle-aged . . . → Read More: Ancient Scroll’s Secret Room: One Bad Hand (Open-ended Adventure Seed)

Magazine Review: Kobold Quarterly: Summer 2011 Issue 18

How is it that a bunch of kobolds can magically create amazing collections of articles every few months? Is it because the kobolds at Kobold Quarterly seem to have five digits on each hand as opposed to the three or four digits their more primitive cousins in the Pathfinder RPG universe have? Or perhaps it’s . . . → Read More: Magazine Review: Kobold Quarterly: Summer 2011 Issue 18

Book Review: Visions of the Oracle by Sigfried Trent (Open Design)

What is an oracle? An oracle, whether discussing it in terms of religion or mythology, is a person or group who can tell the future. Sometimes this was through connection to a deity, the cosmos, or some other magical interpretation. The Oracle at Delphi is the one that most often comes to mind, otherwise known . . . → Read More: Book Review: Visions of the Oracle by Sigfried Trent (Open Design)

Book Review: Mince Pies & Murder by Chris Tregenza and 6d6 RPG

Mysteries and sleuthing. The two go together like Abbott and Costello or the Earth and the Moon, pushing and pulling at each other to make waves. And you can’t leave detectives out of the mix either – from the amazing observational skills of Sherlock Holmes to Shaggy and Scooby-Doo stumbling onto clues like a couple . . . → Read More: Book Review: Mince Pies & Murder by Chris Tregenza and 6d6 RPG

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