Ten Links in the Chain: Gaming (7-DEC-2012)

Yes, I’m a bit behind on these. My apologies. Unfortunately the stomach flu knocked everybody at my house out for a few days. Thankfully, we have all rebounded nicely. ๐Ÿ™‚

That said, it’s time for some new links don’t you think?!

Because I’m a few days behind, these ten “links” are overflowing so we’ll see . . . → Read More: Ten Links in the Chain: Gaming (7-DEC-2012)

Supplement Review: 100% Crunch: Zombies by Julian Neale from Raging Swan Press

Where are all the pygmy zombies? No offense to anyone with any medical condition causing dwarfism. I’m just wondering where I might find wandering hordes of tiny zombies on a jungle island somewhere waiting for fresh meat to arrive, sort of like a zombie swarm of piranha. (If you’re wondering where my fascination with the . . . → Read More: Supplement Review: 100% Crunch: Zombies by Julian Neale from Raging Swan Press

The Gassy Gnoll: Got Monsters?

Monster. Such an overused word. How do you define one? Merriam-Webster says a monster is:

An animal or plant of abnormal form or structure or one who deviates from normal or acceptable behavior or character. A threatening force. An animal of strange or terrifying shape or unusually large for its kind. Something “monstrous” such as . . . → Read More: The Gassy Gnoll: Got Monsters?

Game Ponderings: What Makes One Game Compelling?

Over the weekend I started looking at a couple of game books for review and became almost entranced by the richness of the settings – Shadows of Esteren and the Midgard Campaign Setting. I’m not ready to write those reviews yet as I’m still enjoying getting lost in those worlds, but I wanted to ponder . . . → Read More: Game Ponderings: What Makes One Game Compelling?

Game Fodder: The Nine Columns of Madrai

Once, according to legend, the city of Madrai (“mad-rye”) sat at the center of the world, the pinnacle of technology, social graces, and a government truly for the people, by the people. This city, like no other before or since, was built out on the water itself – not on boats, but upon an interlocking . . . → Read More: Game Fodder: The Nine Columns of Madrai

Popular Myth-Conceptions: Subverting Mythology to Enrich Your Campaign (Guest Post from Chris Lewis Carter of Camp Myth)

Somebody once told me that all successful storytelling can be summed up in one word: Contrast. It’s the art of combining two things which โ€“ on the surface โ€“ are so strikingly different from each other that you can’t help but want to know more.

It seems obvious when you think about it, right? And . . . → Read More: Popular Myth-Conceptions: Subverting Mythology to Enrich Your Campaign (Guest Post from Chris Lewis Carter of Camp Myth)

Supplement Review: WCP’s Monstrous Garage, Volume 1 by William C. Pfaff from Escape Velocity Gaming

Ever felt like customizing a monster? Taking a look under the hood to see what makes it tick? Or perhaps you’ve thought a particular monster is too powerful or not powerful enough for a particular encounter? I’ve usually handled this in my games by making the monsters a tad more intelligent than they might have . . . → Read More: Supplement Review: WCP’s Monstrous Garage, Volume 1 by William C. Pfaff from Escape Velocity Gaming

News from Around the Net: 21-OCT-2011 (Sponsored by Escape Velocity Gaming)

Somehow with the Libyans finally catching Moammar Gadhafi I’m contemplating monsters this week. Sometimes it’s not the biggest, baddest creatures who are the scary ones. It can just as easily be the humans with power mad schemes and insane ambition who are the scariest. That said, if Gadhafi had a pet dragon and flew around . . . → Read More: News from Around the Net: 21-OCT-2011 (Sponsored by Escape Velocity Gaming)

Book Review: Book of Beasts: Monsters of the River Nations by Steven Helt (Jon Brazer Enterprises)

Beasts. Whether you consider your domestic Tabby to be one or the ogre war party down the hall to be more your style, they come in all shapes and sizes. And some are probably more deadly than others. Though Tabby might scratch up your arm, the ogres are more likely to chop them off and . . . → Read More: Book Review: Book of Beasts: Monsters of the River Nations by Steven Helt (Jon Brazer Enterprises)

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