Lost in a Dragon’s Hoard

So the other night, I had the pleasure of watching the extended edition of the Hobbit: Desolation of Smaug. The funniest thoughts occurred to me as I watched the scenes with Smaug. How exactly did Smaug manage to gather the hoard of coins together into one massive chamber? <spoiler>And after Smaug is slain in the . . . → Read More: Lost in a Dragon’s Hoard

Supplement Review: That’s a Goblin!? by Mark L. Chance of Spes Magna Games

Though my review time has dropped a bit over the last few months, I occasionally stumble across supplements I can’t help but want to check out. That’s a Goblin!? by Mark L. Chance of Spes Magna Games is one such product I saw recently. Something about the “!?” in the title got my attention and . . . → Read More: Supplement Review: That’s a Goblin!? by Mark L. Chance of Spes Magna Games

Game Fodder: Journey of the Sword – Forged in Fire

Continuing the journey of the sword, we follow the processed ore from the furnace to the forge. Here is where the dirt becomes a gleaming weapon of battlefield carnage. (For the article on smelting check here; and here for the article on mining. And to see how this series began, check here.)

Once you have . . . → Read More: Game Fodder: Journey of the Sword – Forged in Fire

News from Around the Net: 27-JAN-12

Hope everyone has had a good week! Mine has been interesting… We’ve been dealing with getting some water damage assessed and fixed in our house after a small overflow in an upstairs bathroom resulted in a family room waterfall through a spinning ceiling fan. Who needs Vegas and the Bellagio fountains? I had one in . . . → Read More: News from Around the Net: 27-JAN-12

Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 6

The end is nigh! Well, the last part of my multi-post review of The One Ring: Adventurer’s Book from Cubicle 7 and writer Francesco Nepitello anyway… “Part 6: Fellowship Phase” deals with that part between the adventures of any campaign – downtime. But as I’ve pointed out more than a few times during this long . . . → Read More: Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 6

Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 3

The first two parts of this review of The One Ring focused on an introduction to the world and system and the character creation process. “Part 3: Fundamental Characteristics” focuses on how attributes, skills, and traits work together to describe additional character details. (You can find Part 1 of the review here. And part 2 . . . → Read More: Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 3

Ancient Scroll’s Secret Room: An Interview with Alex Schroeder from 1PDC

Since 2009, the One Page Dungeon Contest (or 1PDC for short) offers designers a chance to describe a dungeon, village, or cave to be used during a roleplaying game session, but only using one side of an A4 sheet of paper. Over time, many of the submissions described standalone adventures more than a single map. . . . → Read More: Ancient Scroll’s Secret Room: An Interview with Alex Schroeder from 1PDC

Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 1

Ok, lately I’ve been a little shell shocked by book size. And it took me a while to figure out how I can still keep to my writing schedule for big/huge products without losing my mind. To solve the problem, I’m going to be writing short reviews and working through some larger books a chapter . . . → Read More: Game Review: The One Ring: Adventurer’s Book by Francesco Nepitello from Cubicle 7 – Part 1

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