The Gassy Gnoll: Ideas Blown On The Winter Wind

As this Gassy Gnoll sits in his home in Colorado today hiding from a biting wind and below freezing temperatures, he wondered at the winter weather. Beyond the Frozen Wind adventure from Rite Publishing and Jonathan McAnulty, he can’t recall any adventures that really dealt with the cold wind at all. Taking shelter from a . . . → Read More: The Gassy Gnoll: Ideas Blown On The Winter Wind

Magazine Review: Adventure Quarterly, Issue #2 from Rite Publishing

Paizo proved years ago that there’s still life in the D&D 3.5e system when they published the Pathfinder Roleplaying Game. So it’s only fitting that other publishers continue to support Paizo’s efforts, continuing to breathe life into one of the most popular role-playing games of today. Rite Publishing has been right there in the mix, . . . → Read More: Magazine Review: Adventure Quarterly, Issue #2 from Rite Publishing

Adventure Review: Frozen Wind (PFRPG) by Jonathan McAnulty from Rite Publishing

When I read the first couple of adventures of the Curse of the Golden Spear adventure trilogy set in Kaidan from Jonathan McAnulty and Rite Publishing, I was blown away. I remember the first time I saw the Oriental Adventures book for AD&D in 1985 and was fascinated by the world of Kara-Tur. And last . . . → Read More: Adventure Review: Frozen Wind (PFRPG) by Jonathan McAnulty from Rite Publishing

Book Review: Dim Spirit – Curse of the Golden Spear: Part 2 by Jonathan McAnulty and Rite Publishing

In any trilogy, I’ve found that regardless of whether the first part and the third part are spectacular, the middle has to hold up its part of the bargain. Kind of like a soufflé now that I think about it. Even if the outside of the soufflé is perfect and the slightest thing goes wrong, . . . → Read More: Book Review: Dim Spirit – Curse of the Golden Spear: Part 2 by Jonathan McAnulty and Rite Publishing

Book Review: The Gift: Curse of the Golden Spear Part 1 by Jonathan McAnulty and Rite Publishing

Pre-packaged adventures for roleplaying games have always been a bit hit or miss for me over the years. Creative GMs have often taken maps, encounters, or concepts and used them for their own ends in their campaigns. But the railroading aspects of most modules have always deterred me from most of them. Sure, they may . . . → Read More: Book Review: The Gift: Curse of the Golden Spear Part 1 by Jonathan McAnulty and Rite Publishing

Magazine Review: Kobold Quarterly Fall 2010 Issue 15

Every issue of the Kobold Quarterly gives me something to chew on for a while. No, I’m not eating actual pages but I always have something to noodle over. And the Fall 2010 issue holds true to form.

This issue had me thinking from the time I opened the PDF. Immediately I had to ponder . . . → Read More: Magazine Review: Kobold Quarterly Fall 2010 Issue 15

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