Redemption!

What crosses your mind when you read the word “Redemption”? There are obvious and not so obvious ways to look at that word and its meanings and then apply it to gaming. While there are religious overtones to the word, at its heart is someone trying to overcome a past failure.

A player character trying . . . → Read More: Redemption!

Starting with a Big Bang

Last week, on the Forged Front, I discussed players thinking about party dynamics before the campaign even starts in attempt to really make it easier for everyone to ease into the long haul for the campaign without having to wonder why their character would put up with another character for any length of time at . . . → Read More: Starting with a Big Bang

My Name Is … (Finale)

So the online game that I came up with my name was Mechwarrior 2. For whatever reason, my internet connection made it such that the easiest mech to fight in was a heavily armored Missile boat. I teamed up with a few friends locally and we became Clan Soulreaper.

As my handle, I chose Forged.

. . . → Read More: My Name Is … (Finale)

Supplement Review: d30 Sandbox Companion by Richard J. LeBlanc, Jr. for New Big Dragon Games Unlimited

It’s been a long while now since I GM’ed regularly, but when I did I tended towards big, wide-open sandbox campaigns. Sometimes it got me into trouble as a GM where the players would get carried away, but usually I had an amazing amount of fun trying to figure out how to react to the . . . → Read More: Supplement Review: d30 Sandbox Companion by Richard J. LeBlanc, Jr. for New Big Dragon Games Unlimited

Happy Holidays!

Though the Game Knight and the Gassy Gnoll are taking a bit of time off over the holidays to spend with family and friends, Game Knight Reviews isn’t going anywhere. We shall return in the new year with more reviews, more opinions, and who knows what else.

Thank you for making 2013 such a . . . → Read More: Happy Holidays!

The Gassy Gnoll: Grumpy Spirits of Halloween

This Gassy Gnoll has become a bit of a grump as far as the kiddish aspects of Old Hallows’ Eve goes. Dressing up in a costume and traipsing around the neighborhood in search of handouts from strangers hasn’t been his thing for a long time… (He leaves that side of the holiday to Mrs. Gassy . . . → Read More: The Gassy Gnoll: Grumpy Spirits of Halloween

The Gassy Gnoll: Mapping Ancient Influences

This article – Seven Maps That Prove History Is Forever – at of all places Business Insider this past week made me completely rethink how I use maps in world design. Traditionally I start the old fashioned way when designing a world by sketching out the shape of a continent or a few continents. Add . . . → Read More: The Gassy Gnoll: Mapping Ancient Influences

The Gassy Gnoll: Where are we again? (Location, Location, Location – RPG Blog Carnival)

This month’s blog carnival was kicked off by Mike Bourke @ Campaign Mastery and I have to say it’s a doozy. Though “Location, Location, Location” may have originated in the real estate industry, it works amazingly well for fictional pursuits as well. Whether you’re designing a RPG campaign or writing a novel, you can’t go . . . → Read More: The Gassy Gnoll: Where are we again? (Location, Location, Location – RPG Blog Carnival)

The Gassy Gnoll: Why the Villain?

The Gassy Gnoll went to see The Wolverine recently (fun movie with some great action) and it made him ponder the motivations of some of our villains. Every villain does what they do for a reason. And if the reason is consistent or (heaven forbid) reasonable, your PCs and players will identify that much more . . . → Read More: The Gassy Gnoll: Why the Villain?

The Gassy Gnoll: Long Strange (Musical) Trip to a Religious War

The Gassy Gnoll has one heck of an eclectic taste in music. And sometimes those tunes lead to bizarre ideas for stories I can use in games. I often wind my way through Spotify on wild journeys through various musical realms.

Yesterday I checked out the soundtrack for Guillermo Del Toro‘s latest film Pacific Rim, . . . → Read More: The Gassy Gnoll: Long Strange (Musical) Trip to a Religious War

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