The Gassy Gnoll: Ban All Heroes!!

Adventurers and heroes must be a motley crew to be around. Why would any self-respecting town put up with them? They never (or hardly ever) bathe. They likely are covered in blood and guts. They move around from place to place never setting down roots. They loot bodies, tombs, and ruins and then want to . . . → Read More: The Gassy Gnoll: Ban All Heroes!!

The Gassy Gnoll: The Impermanence of Thought and How To Use It to Beat the Block

The Gassy Gnoll has been tired lately and had far too much time to think when he should have been sleeping. This is hardly ever a good thing when it happens. But for some reason he’s been very philosophical and introspective of late. Recently that led to a strange train of thought…

How would you . . . → Read More: The Gassy Gnoll: The Impermanence of Thought and How To Use It to Beat the Block

The Gassy Gnoll: GMing for a Ship of Fools (April RPG Carnival)

Time to join the carnival! The topic for the April RPG Carnival is hosted at the Elthos RPGand the question for the carnival is: “What is the most memorable experience you have had GMing for your own Ship of Fools?”

The Gassy Gnoll has already spoken about his own experiences with letting campaigns get out . . . → Read More: The Gassy Gnoll: GMing for a Ship of Fools (April RPG Carnival)

Supplement Review: Hamlet on a Page: Millburg by David L. Woodrum, Jr. and Fishwife Games

You know the moment when you see a great product, slap your head, and wonder why you didn’t come up with the idea first? That’s kind of how I feel about the new Hamlet on a Page product line from Fishwife Games. Simply brilliant.

When I was GMing frequently, I would run into a situation . . . → Read More: Supplement Review: Hamlet on a Page: Millburg by David L. Woodrum, Jr. and Fishwife Games

Ten Links in the Chain: Reviews (3-FEB-2013)

Sure, I do reviews here at Game Knight Reviews. But I know that there are other great sites out there that also do reviews. And sometimes, in the sea of gaming sites, it’s tough to find those reviews. Yes, Google is your friend, but sometimes you don’t know what you’re looking for until you find . . . → Read More: Ten Links in the Chain: Reviews (3-FEB-2013)

Ten Links in the Chain: Reviews from Elsewhere (13-DEC-2012)

Welcome to another Ten Links post, this time focused on what I’ll call “Reviews from Elsewhere” – all the great reviews from other sites scattered across the Internet.

(1) Even as D&D Next inches closer (it’s still a ways off), 4e Still Raises Hackles

So it appears the edition wars are still in full swing . . . → Read More: Ten Links in the Chain: Reviews from Elsewhere (13-DEC-2012)

Ten Links in the Chain: Gaming (7-DEC-2012)

Yes, I’m a bit behind on these. My apologies. Unfortunately the stomach flu knocked everybody at my house out for a few days. Thankfully, we have all rebounded nicely. ๐Ÿ™‚

That said, it’s time for some new links don’t you think?!

Because I’m a few days behind, these ten “links” are overflowing so we’ll see . . . → Read More: Ten Links in the Chain: Gaming (7-DEC-2012)

Supplement Review: 100 Useless Summonings and Conjurations by Scott Lee from Lee’s Lists

Of late I’ve noticed many different products appearing from a new publishing output called Lee’s Lists in the DriveThruRPG/RPGNow space. And when I say many, I’m talking 60+ different collections on a wide range of topics. Some are 100 long. Some are 1000 long. But they all seem to be a single page and not . . . → Read More: Supplement Review: 100 Useless Summonings and Conjurations by Scott Lee from Lee’s Lists

Book Review: The GM’s Field Guide to Players by Cherie “Jade” Arbuckle from rpgGM.COM

As a gamer with 30 years of experience both playing and running RPGs, I’ve had my share of disagreements both at and away from the game table. Sometimes the disagreements are with the GM, but usually it was with other players. And some of my least favorite of those have been when I have had . . . → Read More: Book Review: The GM’s Field Guide to Players by Cherie “Jade” Arbuckle from rpgGM.COM

Adventure Review: Gibbous Moon by Creighton Broadhurst from Raging Swan Press

As a gamemaster, sometimes it’s easier to move the big story than fill in the gaps with little ones. Think of it like building a wall… The major plot points are the bricks and the mortar is the glue that holds them together, connecting threads, keeping PC involvement strong, introducing key NPCs to help move . . . → Read More: Adventure Review: Gibbous Moon by Creighton Broadhurst from Raging Swan Press

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