Book Review: The Game Master by Tobiah Q. Panshin

Being a game- or dungeon-master takes a ton of work. Doing it well takes even more work. And there are few voluntary jobs I know of that cross so many creative boundaries…

Writing Acting Storytelling Project Planning Conflict Management Human Resources Philosophy Cartographer Researcher And many, many more…

I’ll be the first to tell you . . . → Read More: Book Review: The Game Master by Tobiah Q. Panshin

Ancient Scroll’s Secret Room: Roleplaying Sacrifice

This past week was tough with a lot of real work in my real job, not leaving much space for RPGs. Once I told my friend we were born in the wrong time. With few orcs left to hunt, dragons even more rare, and princesses… On this point I really can’t complain – I have . . . → Read More: Ancient Scroll’s Secret Room: Roleplaying Sacrifice

Book Review: The Adventure Creation Handbook by Cherie “Jade” Arbuckle from rpgGM.com

Dungeon masters and game masters know that there are really only two ways to ready an adventure for a gaming group. You can buy it or you can make it. And most of the time, even if you buy it, you still have to do some preparation for how to get your party into the . . . → Read More: Book Review: The Adventure Creation Handbook by Cherie “Jade” Arbuckle from rpgGM.com

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