The Gassy Gnoll: State Your Intentions

When you begin a new tabletop RPG gaming experience, whether it’s a new campaign with new characters, adding a new player to the scene, or new characters to familiar worlds… what are your intentions? Do you even wonder?

If that seems a curious question, it very well might be. It’s not something I’ve pondered until . . . → Read More: The Gassy Gnoll: State Your Intentions

Game Review: Mindjammer from Mindjammer Press/Modiphius by Sarah Newton

Space is a big place. It can hold a lot of stuff. And as such, be a difficult thing to wrangle for a science fiction roleplaying game campaign. Where do you start? Where do you end? How do you get a handle on content of potentially galactic proportions?

Might I recommend Mindjammer from Sarah Newton?

. . . → Read More: Game Review: Mindjammer from Mindjammer Press/Modiphius by Sarah Newton

The Gassy Gnoll: Gamer Mind as Strange Cesspool of Correlation

It should come as no surprise to anybody that my mind is crowded with tidbits (some useful, most not) from all the parts of my life. Movie quotes compete with song snippets, which fight for dominance with the useless trivia department, strange analyses nobody needs, and the ever present random firing neuron. There are days . . . → Read More: The Gassy Gnoll: Gamer Mind as Strange Cesspool of Correlation

The Gassy Gnoll: The Importance of Quiet

Recently I had an opportunity to watch The Last Samurai on television and came to an interesting conclusion… Though we often focus on the loud and flashy aspects of gaming, such as combat, magic, and monsters, there are other moments in-between that we should also focus on. Character relationships, both within the party and outside, . . . → Read More: The Gassy Gnoll: The Importance of Quiet

The Gassy Gnoll: A Cult Above (Repost)

Recently I was chatting with a friend of mine (hey Mike!) and the topic of cults came up. Yes, we have strange conversations. But it made me wonder about them in gaming terms. Should I be using them more often? How are they used well? And how should they be used?

Cultists by Will . . . → Read More: The Gassy Gnoll: A Cult Above (Repost)

The Gassy Gnoll: Zen Gaming (Gaming Unplugged 2014)

What is gaming to you? How do you define that experience for yourself? How do you define it for others? Is it possible to share your experience? Or is it only possible to share in *THE* experience?

These are all questions that have come to mind after watching The Secret Life of Walter Mitty on . . . → Read More: The Gassy Gnoll: Zen Gaming (Gaming Unplugged 2014)

The Gassy Gnoll: Top 10 Quick Gift Ideas for Gamers

The Gassy Gnoll is in full holiday insanity mode here at Gnoll Central, which means he’s thinking about what gifts to pick up for his fuzzy loved ones, what’s on his wish list, and who the heck he should “give” the business end of a polearm, axe, or sword the next time he sees them. . . . → Read More: The Gassy Gnoll: Top 10 Quick Gift Ideas for Gamers

Designer Interview: Brendan Davis of Bedrock Games on Sertorius, Part 2

Continuing with the interview we started last week with Brendan Davis of Bedrock Games, we move on to more details on Sertorius…

Q: The fact that you detail entire religions down to their laws and structure is amazing. Did you develop them as part of your design process or how did you come up with . . . → Read More: Designer Interview: Brendan Davis of Bedrock Games on Sertorius, Part 2

Designer Interview: Brendan Davis of Bedrock Games on Sertorius

Recently I had an opportunity to check out a massive new fantasy RPG from Bedrock Games – Sertorius. And when I say “massive” I don’t mean it lightly. This thing could be used in hand to hand combat and seriously hurt somebody. The draft I read was 600+ pages and chock full of gaming goodness.

. . . → Read More: Designer Interview: Brendan Davis of Bedrock Games on Sertorius

Supplement Review: Tome of Twisted Things from Little Red Goblin Games

Though I have played a fair share of D&D 3.5e, I have not played any Pathfinder even if I have read more than a few supplements and adventures written for PFRPG. I typically read PFRPG-themed books for inspiration, looking for great ideas more than anything system-specific.

That brings me to the Tome of Twisted Things . . . → Read More: Supplement Review: Tome of Twisted Things from Little Red Goblin Games

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