Game Review: Mindjammer from Mindjammer Press/Modiphius by Sarah Newton

Space is a big place. It can hold a lot of stuff. And as such, be a difficult thing to wrangle for a science fiction roleplaying game campaign. Where do you start? Where do you end? How do you get a handle on content of potentially galactic proportions?

Might I recommend Mindjammer from Sarah Newton?

. . . → Read More: Game Review: Mindjammer from Mindjammer Press/Modiphius by Sarah Newton

Designer Interview: Martin Ralya from Gnome Stew & Engine Publishing

For those of you who don’t know the name Martin Ralya in the context of roleplaying games, I’ll provide just a few highlights:

Martin runs (since May 2008) and writes for Gnome Stew with a team of talented writers and GMs, which is host to more than 950 articles, 1,000+ visitors a day, and more . . . → Read More: Designer Interview: Martin Ralya from Gnome Stew & Engine Publishing

Book Review: Masks: 1,000 Memorable NPCs for Any Roleplaying Game from Gnome Stew and Engine Publishing

When I was GM or DM regularly, I was always on the lookout for supplements that would not only spark my players’ imaginations, but supplements that would spark mine. Many of those resources were flavored towards a particular setting or rules system, which wasn’t quite what I was looking for. That said, true system-neutral books . . . → Read More: Book Review: Masks: 1,000 Memorable NPCs for Any Roleplaying Game from Gnome Stew and Engine Publishing

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