The Gassy Gnoll: Delving Into Another Man’s Dungeons…

The Gassy Gnoll has a bone to pick with dungeon designers. It’s a metaphorical bone and largely a point of inquisitiveness more than anything else because he loves a good dungeon map as much as the next guy. But who builds these things? Who maintains them? Who lives there? Curious gnolls want to know!

. . . → Read More: The Gassy Gnoll: Delving Into Another Man’s Dungeons…

Game Fodder: Throne of the Missing King

Here’s a new effort I’ve been working on – combining a Dyson Logos-style map with a bit of description for each location. Though this is a bit larger than a Five Room Dungeon, I’m using the same general concepts, keeping things simple with the eventual goal of fleshing this out further.

It is a work . . . → Read More: Game Fodder: Throne of the Missing King

The Gassy Gnoll: Five (Very Abstract) Rooms

So Johnn Four’s “Five Room Dungeon” concept has been out in the ether for a while now and I’ve recently been toying with drawing some dungeon maps in the Dyson Logos style… (You’ll see a bit more of these drawings in a future post.) But it got me thinking about some of the ways that . . . → Read More: The Gassy Gnoll: Five (Very Abstract) Rooms

Product Review: Dungeonmorph Dice and Cards from Inkwell Ideas

When I first heard about the whole geomorph mapping paradigm in early 2011, it was at Dyson Logos’ blog – A Character For Every Game – but I came to discover only recently that they are a very old idea originally created by Gary Gygax himself. There was a series of books from TSR in . . . → Read More: Product Review: Dungeonmorph Dice and Cards from Inkwell Ideas

The Gassy Gnoll: Recycling In Your Campaigns

This Gassy Gnoll is not exactly a tree hugger, but I do try to help out the environment whenever I can. At my house we recycle newspaper, plastic, cans, and try to reuse as many things as we can. Boxes, mailers, scrap paper, grocery bags, and so on are ripe for reuse here… But I . . . → Read More: The Gassy Gnoll: Recycling In Your Campaigns

Adventure Review: Atarin’s Delve by Peter C. Spahn from Small Niche Games

The whole concept of an adventure module was always a little problematic for me as GM. All of my campaigns have been largely sandbox-style with a few large scale plots woven into them, but rarely have I been able to integrate a published adventure into the narrative without some serious rework when I was GMing . . . → Read More: Adventure Review: Atarin’s Delve by Peter C. Spahn from Small Niche Games

News from Around the Net: 27-MAY-2011

How is it that it takes so long to get from Monday to Friday and yet it’s Sunday almost before we blink?

Once again the week was full of news around the interwebz. And as always, the diversity is astounding. From gorgeous art and maps to music during game sessions, from how we as GMs . . . → Read More: News from Around the Net: 27-MAY-2011

News from Around the Net: 29-APR-2011

Wow. It’s been a long week this week, but Friday finally emerged from the gloom like a beacon of hope! That means I collected a few articles as food for thought along the way… Or at least I hope I did as I go rustling into my collection of bookmarks for the week…

Biscuits and . . . → Read More: News from Around the Net: 29-APR-2011

The Gassy Gnoll: Maps by Another Name (RPG Blog Carnival – RPG Cartography)

This week the Gassy Gnoll decided he’d talk about maps. But probably not in the way you’re thinking about them.

When Dyson Logos kicked off the April RPG Blog Carnival on his blog, A Character For Every Game, he mentioned his view of cartography. He speaks of the maps that have provided inspiration and dread . . . → Read More: The Gassy Gnoll: Maps by Another Name (RPG Blog Carnival – RPG Cartography)

Related Posts Plugin for WordPress, Blogger...