Zombies. Love ’em or hate ’em, they’re here to stay. Personally I’m a big fan if they’re done well, whether they appear on the big screen, the small screen, in a book, or at the game table. So when I saw that the folks at Rocks Fall Games had a new zombie-themed-supplement out for Pathfinder, . . . → Read More: Supplement Review: Studies of Decay: Zombies by Kristofer Konkel from Rocks Fall Games
There are many fantastic realms of fantasy in fiction ripe for the picking for setting ideas. Obviously the world of Middle Earth from Tolkien is very popular as are the lands of Greek myth, the tales of King Arthur, the world of Robin Hood, and many others. But often I think we forget about the . . . → Read More: Supplement Review: The City of 10 Rings by MJ Alishah from Aetheric Dreams
Fantasy worlds often overlook the little people. Elves, humans, and the bigger races always seem to get the spotlight. Dwarves occasionally get attention, but often gnomes and halflings are left on the outskirts panhandling for loose change.
In The Clockwork Wonders of Brandlehill, designer Mike Myler takes care of that by giving you a quaint . . . → Read More: Adventure Review: The Clockwork Wonders of Brandlehill by Mike Myler
If you haven’t figured it out by now, I am a fan of maps. Dungeon maps. World maps. Town maps. Whatever it may be, I’m probably going to go over it with a fine-toothed comb looking for inspiration for a plot, world, or character. Even the smallest maps can offer shiny nuggets to inspire me . . . → Read More: Supplement Review: Fantasy Maps by Maciej Zagorski from The Forge Studios
It’s been a long while since I checked out any of the Toys for the Sandbox series from Occult Moon, so I thought I’d grab a recent release. The lucky PDF in this case was Toys from the Sandbox 88: The Rift Market by Quinn Conklin. This system-agnostic fantasy supplement details an intriguing gateway to . . . → Read More: Supplement Review: Toys for the Sandbox #88: The Rift Market by Quinn Conklin from Occult Moon
If it’s one thing that can get me going as a gamer, it’s a good story. Couple that with a good setting and the opportunity to change the course of events (or even the perception of being able to change the course of events) and you have my attention as a GM and as a . . . → Read More: Supplement Review: Adventures in Awesfur – The Dark Totem, Part 1: The Chantry Keep (PFRPG) by Charles T. Marleau and Kristofer Konkel of Rocks Fall Games L.L.C.