The King is Dead, Long Live the King!

Tired of the status quo? As a GM, you have many powerful tools at your disposal to shake up the campaign. Here at the Front, I suggest that one of the most powerful of these is the death of a NPC.

NPCs are the supporting characters, both tiny and mighty, who shape the world and . . . → Read More: The King is Dead, Long Live the King!

It’s a Good Day to Die

One of the trickier things to handle in a campaign is a player’s character death. Over many years of roleplaying, I’ve had my share of character deaths. Not being a computer game, there is no reload/respawn point for the character. If the system has it set up, you can get the character resurrected from the . . . → Read More: It’s a Good Day to Die

The Gassy Gnoll: When Did It Become Us vs. Them?

Recently I was introduced to the idea of a “DM Kill Board” where DMs or GMs could jot down the particulars surrounding the death of a PC. Level and class details are intermixed along with the circumstances of the death. And I can’t help but be a little weirded out by this trend.

When did . . . → Read More: The Gassy Gnoll: When Did It Become Us vs. Them?

Supplement Review: d30 Sandbox Companion by Richard J. LeBlanc, Jr. for New Big Dragon Games Unlimited

It’s been a long while now since I GM’ed regularly, but when I did I tended towards big, wide-open sandbox campaigns. Sometimes it got me into trouble as a GM where the players would get carried away, but usually I had an amazing amount of fun trying to figure out how to react to the . . . → Read More: Supplement Review: d30 Sandbox Companion by Richard J. LeBlanc, Jr. for New Big Dragon Games Unlimited

The Gassy Gnoll: Top 10 Quick Gift Ideas for Gamers

The Gassy Gnoll is in full holiday insanity mode here at Gnoll Central, which means he’s thinking about what gifts to pick up for his fuzzy loved ones, what’s on his wish list, and who the heck he should “give” the business end of a polearm, axe, or sword the next time he sees them. . . . → Read More: The Gassy Gnoll: Top 10 Quick Gift Ideas for Gamers

Interview: The Crew from Crit Juice

Crit Juice manages to mix two volatile activities with the potential to go horribly wrong – gaming and drinking – and ends up with a situation where it’s extremely funny. Whether it’s the “juice” or the players involved, they apparently got the magical formula just right for a hilarious podcast. (If you haven’t listened to . . . → Read More: Interview: The Crew from Crit Juice

Ten Links in the Chain: Reviews from Elsewhere (13-DEC-2012)

Welcome to another Ten Links post, this time focused on what I’ll call “Reviews from Elsewhere” – all the great reviews from other sites scattered across the Internet.

(1) Even as D&D Next inches closer (it’s still a ways off), 4e Still Raises Hackles

So it appears the edition wars are still in full swing . . . → Read More: Ten Links in the Chain: Reviews from Elsewhere (13-DEC-2012)

Ten Links in the Chain: Gaming Links (24-NOV-2012)

Welcome to the next chapter of the Friday Knight News, arranged a bit differently.

This week, as you might have guessed from not seeing a post on Friday, the weekly news post was pushed from Friday to Saturday. I took Friday off to enjoy with my family and get my ducks in a row after . . . → Read More: Ten Links in the Chain: Gaming Links (24-NOV-2012)

The Gassy Gnoll: On Being Out of Practice… DMing in a Modern Age

This gassy old gnoll has been playing role-playing games for three decades. And in that time, he’s run a lot of games. D&D, Palladium Fantasy (1st Edition), Ninjas and Superspies, James Bond 007, and many others. But do you know what he’s run recently? Nothing.

OK, that’s not exactly true. About a year ago I . . . → Read More: The Gassy Gnoll: On Being Out of Practice… DMing in a Modern Age

Supplement Review: Midgard Campaign Setting by Wolfgang Baur and the Open Design team, Part 1

Welcome to the first part of the review for the Midgard Campaign Setting book from Wolfgang Baur, Jeff Grub, Brandon Hodge, Christina Stiles, and Dan Voyce from Open Design. That’s right… This will be another multi-part review. There are simply too many parts to this book to handle it in one go without glossing over . . . → Read More: Supplement Review: Midgard Campaign Setting by Wolfgang Baur and the Open Design team, Part 1

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