The Gassy Gnoll: What’s in *your* backpack? Halfway Checkpoint (August 2012 RPG Blog Carnival)

Ok, we’ve hit halfway in this month’s blog carnival (kicked off here) and I thought I’d do a quick summary of what we’ve seen so far:

Erik Jensen @ Wampus Country came up with an amazing d100 table for coming up with random backpack contents. (Some VERY creative bits in there!) Berin Kinsman @ . . . → Read More: The Gassy Gnoll: What’s in *your* backpack? Halfway Checkpoint (August 2012 RPG Blog Carnival)

Friday Knight News – Gaming Edition: 27-JUL-2012

Happy Friday fellow gamers! It’s gaming news time!

It’s been a weird week. Nothing exciting in the weirdness however, so I’ll avoid boring you to death… zzzzzzz

Here at Game Knight Reviews, I chugged right along…

Creighton Broadhurst from Raging Swan Productions was kind enough to answer a few questions… The Gassy Gnoll raged against . . . → Read More: Friday Knight News – Gaming Edition: 27-JUL-2012

Book Preview: WYRED (Rough Draft 4) by Rev. Lazaro

As we charge headlong into the future, I’m always wondering how William Gibson was able to get so many things right when he started with Neuromancer. Corporations gain more and more power, even in today’s current economic downturn, as governments are courting big companies to encourage job growth and hiring. Some of that unchecked growth . . . → Read More: Book Preview: WYRED (Rough Draft 4) by Rev. Lazaro

Book Review: Battlelords of the Twenty-Third Century Rulebook by Lawrence R. Sims and SSDC

Though I have to admit I’m more of a fantasy roleplayer than anything else these days, I used to dabble in futuristic worlds from time to time. That list included FASA‘s Battletech and Mechwarrior, Dream Pod 9‘s Heavy Gear, R. Talsorian Games‘ Cyberpunk 2020, GDW‘s Traveller, West End Games‘ Paranoia and Star Wars Roleplaying Game… . . . → Read More: Book Review: Battlelords of the Twenty-Third Century Rulebook by Lawrence R. Sims and SSDC

The Gassy Knoll: The Angry Birds RPG Theory

A few weeks ago I ran across an article going in depth explaining why the game Angry Birds has been so popular and successful from a human factors standpoint (“Why Angry Birds is so successful and popular: a cognitive teardown of the user experience” by Charles L. Mauro on the Pulse>UX Blog). Author Charles Mauro . . . → Read More: The Gassy Knoll: The Angry Birds RPG Theory

Book Review: Adventure Idea Factory from DWD Studios

Every so often I pull my head out of the fantasy worlds it tends to inhabit and take a look at different genres. Occasionally (don’t tell anybody!) I even read non-fiction. But somewhere in the last 25 years, my love for science fiction faded and has been supplanted by places of myth, magic, and mayhem. . . . → Read More: Book Review: Adventure Idea Factory from DWD Studios

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