You know those swans? They are a’ ragin’! They’ve been creating a ton of content for your Pathfinder game this year and I thought it was time I talked about some of it…
Here are some details on just a few of the recent releases from Raging Swan Press…
If you haven’t been . . . → Read More: Press: Recent Raging Swan Releases (April 2013)
As a gamemaster, sometimes it’s easier to move the big story than fill in the gaps with little ones. Think of it like building a wall… The major plot points are the bricks and the mortar is the glue that holds them together, connecting threads, keeping PC involvement strong, introducing key NPCs to help move . . . → Read More: Adventure Review: Gibbous Moon by Creighton Broadhurst from Raging Swan Press
In early 2011, I discovered the wonders of Raging Swan Press. Creighton Broadhurst and his talented group of writers and artists have been putting creative and helpful gaming products together (currently 133 by RPGNow’s count) every week or two for nearly two years now… And honestly I don’t know how they do it!
So I . . . → Read More: Publisher Interview: Creighton Broadhurst of Raging Swan Press
House rules; every campaign has them. Some are minor, representing small tweaks to the game system, while other rework major parts of the rules to better suit the participants’ style and enjoyment. House rules are cool; they let a GM and players stamp their personality on a game and customise it to their hearts’ content.
. . . → Read More: Creighton’s Corner: House Rules
Every campaign needs a campaign primer.
A campaign primer is a GM’s chance to set the scene for the players and to provide them with basic information about the setting, upcoming adventures and other information of note. Ideally, a campaign primer should be available at the start of the campaign before character generation.
A . . . → Read More: Creighton’s Corner: Campaign Primer