Supplement Review: Fantasy Maps by Maciej Zagorski from The Forge Studios

If you haven’t figured it out by now, I am a fan of maps. Dungeon maps. World maps. Town maps. Whatever it may be, I’m probably going to go over it with a fine-toothed comb looking for inspiration for a plot, world, or character. Even the smallest maps can offer shiny nuggets to inspire me . . . → Read More: Supplement Review: Fantasy Maps by Maciej Zagorski from The Forge Studios

The Gassy Gnoll: Mapping Player and GM Worlds

Ok. Next time you get a chance to experiment a bit with your gaming group, I’d like you to try this… Have the GM draw a map of the world and then have each player draw a map of the world. Want to bet they look a wee bit different?

Gassy Gnoll

Where’d this . . . → Read More: The Gassy Gnoll: Mapping Player and GM Worlds

Ten Links in the Chain: Food for Thought (5-APR-2013)

Greetings friends!

I won’t go into another long whiny rant about why I haven’t been posting lately. Instead we’ll just dive into some of the links I’ve gathered over the last month or so that have made me think in some way “I wonder how I could adapt that to gaming?” It’s been a while . . . → Read More: Ten Links in the Chain: Food for Thought (5-APR-2013)

Friday Map: Shrine of Three (Or Four… Or Five…)

So today we have a shrine consisting of a series of interconnected rooms with multiple purposes. I ran over the 5 minute mark by a few seconds in the car, but not by much.

My idea is that a multi-faced deity might have a few different types of worshipers or that a collection of smaller . . . → Read More: Friday Map: Shrine of Three (Or Four… Or Five…)

Friday Map: Temple of Patience

Welcome to the Temple of Patience… Here I hope you’ll find some rest and relaxation while communing with your deity of choice. Choose one of the two statues we have available or wash away your cares in the Well of Cleansing. If that’s not your speed, then feel free to enjoy the Memorial Hall or . . . → Read More: Friday Map: Temple of Patience

Ten Links in the Chain: Food for Thought (25-JAN-2013)

Yes, you read the title of this post correctly. This is the first news roundup since right before New Year’s Eve 2012. I actually started putting it together before January 1st, but got a wee bit distracted. This is what happens when you go on vacation for a few weeks and then have to pay . . . → Read More: Ten Links in the Chain: Food for Thought (25-JAN-2013)

Adventure Review: Illfrost: Bondage by Don Pritchett & Tom Flowers from Illusionary Press

It’s cold in Lannithir and the Ice Duke only wants to make it colder. The world of the Illfrost campaign, created by Don Pritchett & Tom Flowers for Illusionary Press, offers dangers both familiar and unfamiliar along the road from level 1 to level 30 in D&D 4e. But don’t let the fact that Illfrost: . . . → Read More: Adventure Review: Illfrost: Bondage by Don Pritchett & Tom Flowers from Illusionary Press

Friday Knight News – Gaming Edition: 14-SEP-2012

Is it just me or does my week often feel like I’m trapped in a Daffy Duck cartoon? I suspect I’ve ho ha ha guarded myself into a few issues without too much trouble.

Daffy Duck: [using his quarterstaff] Ho! Ha ha! Guard! Turn! Parry! Dodge! Spin! Ha! Thrust! [hits log with staff, causing it . . . → Read More: Friday Knight News – Gaming Edition: 14-SEP-2012

Supplement Review: Hand Drawn Cities: Volume 1 by Alyssa Faden from Torn World

Many times I’ve mentioned my fascination for maps. There’s something about not only gaining perspective about places new and old, but learning from the point of view of the cartographer who drew those maps. Why did they draw sea monsters beyond the border of certain seas? Why were some islands or whole continents drawn out . . . → Read More: Supplement Review: Hand Drawn Cities: Volume 1 by Alyssa Faden from Torn World

Book Review: Plans ‘N’ Places: Two Roads to Choose From I from 3rd Supplement

Maps. Rarely do I play in a game without one. Whether it’s a roleplaying game with a battle map or atlas, or a board game with a game board, maps help keep people in the context of what they’re playing. That’s in addition to simply adding flavor and mystery. But most of the time, especially . . . → Read More: Book Review: Plans ‘N’ Places: Two Roads to Choose From I from 3rd Supplement

Related Posts Plugin for WordPress, Blogger...