The Gassy Gnoll: Zen Gaming (Gaming Unplugged 2014)

What is gaming to you? How do you define that experience for yourself? How do you define it for others? Is it possible to share your experience? Or is it only possible to share in *THE* experience?

These are all questions that have come to mind after watching The Secret Life of Walter Mitty on . . . → Read More: The Gassy Gnoll: Zen Gaming (Gaming Unplugged 2014)

The Gassy Gnoll: Gaming with the Kids (Teach Your Kids to Game Week)

The Gassy Gnoll sometimes loses track of time. You know how it is. The world just keeps spinning, we get locked into our little routines, and forget to do the simple things. Like spending time with the mini-Gnolls.

Well, this week is “Teach Your Kids to Game Week” – and like any good geek dad, . . . → Read More: The Gassy Gnoll: Gaming with the Kids (Teach Your Kids to Game Week)

Game Review: Dread (Guest Review by Jennifer Martin)

You may have heard of Dread– the indie rpg that swaps dice for a Jenga® tower- published by The Impossible Dream. In this horror themed game, you pull blocks out of an increasingly unstable Jenga® tower instead of rolling dice. If you knock over the tower, your character dies. This simple mechanic is incredibly . . . → Read More: Game Review: Dread (Guest Review by Jennifer Martin)

Interview: Chris Haskins of Tiny Zombies and Nord Games

A little while ago I heard about the Kickstarter for Tiny Zombies from Nord Games. And, as a zombie fan, I was intrigued. 🙂 Why were the zombies so tiny, I wondered? What was the object of such a game?

So when an opportunity came up to chat with one of the designers, Chris Haskins . . . → Read More: Interview: Chris Haskins of Tiny Zombies and Nord Games

Ten Links in the Chain: Kickstarter (21-DEC-2012)

Happy Mayan Apocalypse Day! Or if you rather, Happy Winter Solstice Day! If neither of those work, we can go with a simple Happy Holidays and leave it at that. 🙂

If the world hasn’t ended yet, you might be interested in a few Kickstarters bouncing around these days.

1. Caveat Emptor, Kickstarter-style and A . . . → Read More: Ten Links in the Chain: Kickstarter (21-DEC-2012)

The Gassy Gnoll: Cultivating a Beginner Mind (Teach Your Kids to Game Week)

Where were you the first time you were introduced to a role-playing game? What game was it? Could be any game and could have been anywhere. For me, it was Dungeons & Dragons at my friend Jayson’s house on a Saturday afternoon in 1982. I believe I played with Bob, Jayson, Dwight, and Sean quite . . . → Read More: The Gassy Gnoll: Cultivating a Beginner Mind (Teach Your Kids to Game Week)

The Gassy Gnoll: Why Write About Games? (November RPG Blog Carnival)

This month’s blog carnival focuses on writing for games, for yourself or others. Specifically why we write and for what… (November RPG Blog Carnival: Writing the Game @ Triple Crit from Kat)

Honestly it’s not one of those things I’ve really thought about, so I thought it was a good opportunity to do so. By . . . → Read More: The Gassy Gnoll: Why Write About Games? (November RPG Blog Carnival)

Designer Interview: Eloy Lasanta, Third Eye Games, Mermaid Adventures

Gaming with my kids is a guilty pleasure. Not only do I get to spend time with them, but I get to pass along my love for gaming. Doesn’t really matter whether we’re playing cards, a board game, or the occasional odd RPG session – we all strive to have a good time.

So a . . . → Read More: Designer Interview: Eloy Lasanta, Third Eye Games, Mermaid Adventures

Guest Post: The World’s Most Popular Classic Board Games from Jonny Devine

The birth of the computer chip and video games may have put a dampener on the sales of the classic ‘play-with-the-whole-family’ board game, but as that retro-esque feel comes back into prominence the appeal for the old-school board game that was so popular in the 20th century gains continued re-emergence.

Here’s a list that should . . . → Read More: Guest Post: The World’s Most Popular Classic Board Games from Jonny Devine

Book Review: Plans ‘N’ Places: Two Roads to Choose From I from 3rd Supplement

Maps. Rarely do I play in a game without one. Whether it’s a roleplaying game with a battle map or atlas, or a board game with a game board, maps help keep people in the context of what they’re playing. That’s in addition to simply adding flavor and mystery. But most of the time, especially . . . → Read More: Book Review: Plans ‘N’ Places: Two Roads to Choose From I from 3rd Supplement

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