Supplement Review: Fantasy Maps by Maciej Zagorski from The Forge Studios

If you haven’t figured it out by now, I am a fan of maps. Dungeon maps. World maps. Town maps. Whatever it may be, I’m probably going to go over it with a fine-toothed comb looking for inspiration for a plot, world, or character. Even the smallest maps can offer shiny nuggets to inspire me . . . → Read More: Supplement Review: Fantasy Maps by Maciej Zagorski from The Forge Studios

Supplement Review: A0: Crow’s Rest Island from AdventureAWeek.com

Yes, I’m more than a bit behind on reviews, but I keep chugging along. This past weekend I had an opportunity to check out A0: Crow’s Rest island from Adventure A Week (AdventureAWeek.com). I’ve been meaning to check their stuff out for nearly a year now, but didn’t have a chance until I received this . . . → Read More: Supplement Review: A0: Crow’s Rest Island from AdventureAWeek.com

The Gassy Gnoll: The Impermanence of Thought and How To Use It to Beat the Block

The Gassy Gnoll has been tired lately and had far too much time to think when he should have been sleeping. This is hardly ever a good thing when it happens. But for some reason he’s been very philosophical and introspective of late. Recently that led to a strange train of thought…

How would you . . . → Read More: The Gassy Gnoll: The Impermanence of Thought and How To Use It to Beat the Block

The Gassy Gnoll: Happy Birthday!

Ok. So this week has been a bit crazy and I apologize for the lack of posts. End of the school year and spring soccer season always brings with it some insanity. But today I want to bring up the concept of anniversaries and birthdays in our game worlds.

Gassy Gnoll

When is your . . . → Read More: The Gassy Gnoll: Happy Birthday!

The Gassy Gnoll: Communicating a Vision (Art Direction)

Of late I have had the opportunity to work with four different artists for some Moebius Adventures projects I’m working on and it’s made me appreciate the fact that sometimes I can communicate well. Unfortunately that also means that sometimes I cannot communicate well. Without clearly communicating the vision for a piece or a group . . . → Read More: The Gassy Gnoll: Communicating a Vision (Art Direction)

The Gassy Gnoll: Where do you find artistic inspiration?

This Gassy Gnoll is not much of an artist. Stick figures mostly. The occasional dungeon map. I would have been right at home doing cave paintings 15-20,000 years ago. But I can appreciate talent in those who have it. The ability to render a mental image in some concrete way so someone else can also . . . → Read More: The Gassy Gnoll: Where do you find artistic inspiration?

Ten Links in the Chain: Food for Thought (5-APR-2013)

Greetings friends!

I won’t go into another long whiny rant about why I haven’t been posting lately. Instead we’ll just dive into some of the links I’ve gathered over the last month or so that have made me think in some way “I wonder how I could adapt that to gaming?” It’s been a while . . . → Read More: Ten Links in the Chain: Food for Thought (5-APR-2013)

Ten Links in the Chain: Kickstarter News (10-FEB-2013)

Though there have been many Kickstarter projects over the last couple of months, it seems I haven’t had a link roundup for some of the ones I’ve been following in a while. Let’s fix that, shall we?

Personally, I’m out of Kickstarter money for a while. Blew through my January and February budget (and then . . . → Read More: Ten Links in the Chain: Kickstarter News (10-FEB-2013)

Ten Links in the Chain: Food for Thought (25-JAN-2013)

Yes, you read the title of this post correctly. This is the first news roundup since right before New Year’s Eve 2012. I actually started putting it together before January 1st, but got a wee bit distracted. This is what happens when you go on vacation for a few weeks and then have to pay . . . → Read More: Ten Links in the Chain: Food for Thought (25-JAN-2013)

The Gassy Gnoll: Stock Art Madness

The Gassy Gnoll is getting ready to dip a toe back in the publishing water again with Moebius Adventures next year and recently started looking at some of the available stock art at DriveThruRPG for a particular image. If you’ve ever tried it, it’s a bit like searching for a needle in a haystack. Sure, . . . → Read More: The Gassy Gnoll: Stock Art Madness

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