Earlier this year, I backed the Tavern Cards Kickstarter from Hannah Lipsky (Swordgleam of Chaotic Shiny fame). It funded back in mid-February 2013 and I just received my cards at the end of January 2014. I was excited about the project because it combined two things I really like – random generation and easy-to-use RPG . . . → Read More: Cards Review: Tavern Cards Kickstarter
From Jayson Elliot’s editorial in Gygax Magazine #3, I knew things with the magazine were hitting their stride. Though the first and second issues were good, it sometimes takes a bit to get everything to jive. From writing style and tone to art and topic selection, a ton of decisions go into not only each . . . → Read More: Magazine Review: Gygax Magazine #3
Zombies. Love ’em or hate ’em, they’re here to stay. Personally I’m a big fan if they’re done well, whether they appear on the big screen, the small screen, in a book, or at the game table. So when I saw that the folks at Rocks Fall Games had a new zombie-themed-supplement out for Pathfinder, . . . → Read More: Supplement Review: Studies of Decay: Zombies by Kristofer Konkel from Rocks Fall Games
There are four main pillars most of my gaming career is based on… Fantasy, espionage, Cthulhu and zombies. Usually any RPG I play in falls into one of these broad categories. In addition, I tend towards long-form gaming over short-form, preferring campaigns over multiple sessions vs. one night games.
Though there are zombies involved, One . . . → Read More: Game Review: One Foot in the Grave by Robert Nolan from Creepy Doll Studios
I’m going to start this review with a bit of personal history and then we’ll get back to Covert Ops, so excuse the temporary detour…
Long ago in a galaxy far far away I worked on a game called Covert Directives for Moebius Adventures. It used the basic rules we developed for Age of Phaedrus . . . → Read More: Game Review: Covert Ops (Playtest Version) by Bill Logan and Larry Moore from DwD Studios