Designer Interview: Brendan Davis of Bedrock Games on Sertorius

Recently I had an opportunity to check out a massive new fantasy RPG from Bedrock Games – Sertorius. And when I say “massive” I don’t mean it lightly. This thing could be used in hand to hand combat and seriously hurt somebody. The draft I read was 600+ pages and chock full of gaming goodness.

. . . → Read More: Designer Interview: Brendan Davis of Bedrock Games on Sertorius

Game Review: Covert Ops (Playtest Version) by Bill Logan and Larry Moore from DwD Studios

I’m going to start this review with a bit of personal history and then we’ll get back to Covert Ops, so excuse the temporary detour…

Long ago in a galaxy far far away I worked on a game called Covert Directives for Moebius Adventures. It used the basic rules we developed for Age of Phaedrus . . . → Read More: Game Review: Covert Ops (Playtest Version) by Bill Logan and Larry Moore from DwD Studios

Interview: Patric Götz and Angus Abranson – Space:1889 Returns!

Back in the late 1980s or early 1990s, I often saw Space: 1889 books from GDW sitting on the shelf at one of our local game stores. The concept was simple… The Victorian Era with more Steampunk elements! I always thought it would be fun to stage a Georges Melies-inspired “Trip to the Moon” via . . . → Read More: Interview: Patric Götz and Angus Abranson – Space:1889 Returns!

Interview: Brian Cooper from QuestKick.com

Recently I was contacted by Brian Cooper about his new web application for game masters called QuestKick.com. What is it? What’s it about? I decided to ask Brian a few questions to figure that out!

Q: Can you tell us a little about yourself Brian and the impetus behind creating Quest Kick?

Sure. I have . . . → Read More: Interview: Brian Cooper from QuestKick.com

Interview: Michael Desing of Michael T. Dessing’s Army Ants Comic, RPG, and Kickstarter

A couple of weeks ago, Michael Desing of the Michael T. Desing’s Army Ants War Effort Kickstarter dropped me a line and we started chatting via e-mail. Though I’d not heard of the comic before, the style and subject matter immediately captured my attention and I was happy to learn more. Taking a look at . . . → Read More: Interview: Michael Desing of Michael T. Dessing’s Army Ants Comic, RPG, and Kickstarter

Ten Links in the Chain: Publisher News (28-DEC-2012)

Welcome to one of the final “Ten Links” posts for 2012. I hope to get at least one or two more of these done, but so far the holidays have proved very “family activity” rich. Not that I’m complaining, mind you.

I hope that everyone had a very Merry Christmas who celebrates such things and . . . → Read More: Ten Links in the Chain: Publisher News (28-DEC-2012)

Game Preview: NRG Core Rulebook and Saga of Dragon Star Kickstarter from the GameSmiths, LLC

A smith, traditionally, is someone who works with metal forging items such as weapons and armor. So a “game smith” could be interpreted as meaning someone who forges games, right? GameSmiths, LLC is a new publisher offering some cool new role playing games such as the N.R.G Core Rulebook (sword-and-sorcery) and The Saga of Dragon . . . → Read More: Game Preview: NRG Core Rulebook and Saga of Dragon Star Kickstarter from the GameSmiths, LLC

Developer Interview: Marc Hutcheson from InKarnate

Back in October, I had a chance to chat with Marc Hutcheson, one member of the team working on InKarnate, a new suite of RPG tools that’s been under development for a while. I first came across InKarnate a couple of months earlier when they kicked off a Kickstarter to get funding for the project. . . . → Read More: Developer Interview: Marc Hutcheson from InKarnate

Myth Making: Designing Camp Myth: The Role Playing Game, Part 2 – Camptown Races

(Cue the static-filled PA system) “Attention Campers…”

First off, I’d like to thank everyone who messaged me via email or Facebook with kind words about the first article and/or the RPG itself. I can’t tell you how much I appreciate the feedback, and I’ll continue to read and respond to each of you.

If you . . . → Read More: Myth Making: Designing Camp Myth: The Role Playing Game, Part 2 – Camptown Races

Designer Interview: RPGPundit – Arrows of Indra

A few months ago I had an opportunity to chat with Brendan Davis (Bedrock Games) about Servants of Gaius. Set in Ancient Rome, it offers some different avenues to explore for roleplaying than more traditional fantasy settings. So when I had an opportunity to talk to Brendan & RPGPundit about their upcoming project – Arrows . . . → Read More: Designer Interview: RPGPundit – Arrows of Indra

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