It’s a Good Day to Die

One of the trickier things to handle in a campaign is a player’s character death. Over many years of roleplaying, I’ve had my share of character deaths. Not being a computer game, there is no reload/respawn point for the character. If the system has it set up, you can get the character resurrected from the . . . → Read More: It’s a Good Day to Die

The Gassy Gnoll: Fireball, Fireball, Fireball!

Why do I feel like the Most Interesting Man in the World this week? (Thank you Dos Equis.) Might it be that I started playing a new wizard in 4e D&D last weekend and the first spell I selected was Fireball?

What is it about Fireball that makes it the “must have” spell in D&D? . . . → Read More: The Gassy Gnoll: Fireball, Fireball, Fireball!

The Gassy Gnoll: When Did It Become Us vs. Them?

Recently I was introduced to the idea of a “DM Kill Board” where DMs or GMs could jot down the particulars surrounding the death of a PC. Level and class details are intermixed along with the circumstances of the death. And I can’t help but be a little weirded out by this trend.

When did . . . → Read More: The Gassy Gnoll: When Did It Become Us vs. Them?

The Gassy Gnoll: State Your Intentions

When you begin a new tabletop RPG gaming experience, whether it’s a new campaign with new characters, adding a new player to the scene, or new characters to familiar worlds… what are your intentions? Do you even wonder?

If that seems a curious question, it very well might be. It’s not something I’ve pondered until . . . → Read More: The Gassy Gnoll: State Your Intentions

The Gassy Gnoll: Gamer Mind as Strange Cesspool of Correlation

It should come as no surprise to anybody that my mind is crowded with tidbits (some useful, most not) from all the parts of my life. Movie quotes compete with song snippets, which fight for dominance with the useless trivia department, strange analyses nobody needs, and the ever present random firing neuron. There are days . . . → Read More: The Gassy Gnoll: Gamer Mind as Strange Cesspool of Correlation

The Gassy Gnoll: Learning to Embrace My Fickle Dice

The Gassy Gnoll is of Irish descent. (With a name like Fitzpatrick, it’s probably not shocking!) But he’s not the luckiest bastard on the planet and is often quoted as saying “If it weren’t for bad luck, I’d have no luck at all.” (Which is actually a quote he stole from his father, who probably . . . → Read More: The Gassy Gnoll: Learning to Embrace My Fickle Dice

Supplement Review: d30 Sandbox Companion by Richard J. LeBlanc, Jr. for New Big Dragon Games Unlimited

It’s been a long while now since I GM’ed regularly, but when I did I tended towards big, wide-open sandbox campaigns. Sometimes it got me into trouble as a GM where the players would get carried away, but usually I had an amazing amount of fun trying to figure out how to react to the . . . → Read More: Supplement Review: d30 Sandbox Companion by Richard J. LeBlanc, Jr. for New Big Dragon Games Unlimited

The Gassy Gnoll: The Importance of Quiet

Recently I had an opportunity to watch The Last Samurai on television and came to an interesting conclusion… Though we often focus on the loud and flashy aspects of gaming, such as combat, magic, and monsters, there are other moments in-between that we should also focus on. Character relationships, both within the party and outside, . . . → Read More: The Gassy Gnoll: The Importance of Quiet

The Gassy Gnoll: New Game Day is Coming! New Game Day is Coming!

The Gassy Gnoll understands far too well that the world is a weird place. But when Martin Ralya from Gnome Stew knocks (via e-mail) and asks you to spread the word about a new gamer holiday celebrating the play of new games, what are you going to do?

First, it’s Martin Ralya. Second, it’s Gnome . . . → Read More: The Gassy Gnoll: New Game Day is Coming! New Game Day is Coming!

Magazine Review: Gygax Magazine #3

From Jayson Elliot’s editorial in Gygax Magazine #3, I knew things with the magazine were hitting their stride. Though the first and second issues were good, it sometimes takes a bit to get everything to jive. From writing style and tone to art and topic selection, a ton of decisions go into not only each . . . → Read More: Magazine Review: Gygax Magazine #3

Related Posts Plugin for WordPress, Blogger...