The 50000 Foot View, Part 2

Last week in part 1 we talked about a few of the broad brush strokes of the campaign. Let’s keep going on that front…

The Far East — the Jade Empire and its Rainbow Court. This was the least fleshed out by me for my original campaigns, but it was envisioned to bring classic Chinese, . . . → Read More: The 50000 Foot View, Part 2

The 50000 Foot View, Part 1

Welcome back to the Front.

Last week in Framing the Picture, I discussed different options that a GM can use to get the players up to speed on the same page. So let’s look at the last fantasy world I shared with various players. For this exercise, I haven’t decided which area is going to . . . → Read More: The 50000 Foot View, Part 1

Supplement Review: d30 Sandbox Companion by Richard J. LeBlanc, Jr. for New Big Dragon Games Unlimited

It’s been a long while now since I GM’ed regularly, but when I did I tended towards big, wide-open sandbox campaigns. Sometimes it got me into trouble as a GM where the players would get carried away, but usually I had an amazing amount of fun trying to figure out how to react to the . . . → Read More: Supplement Review: d30 Sandbox Companion by Richard J. LeBlanc, Jr. for New Big Dragon Games Unlimited

Supplement Review: Studies of Decay: Zombies by Kristofer Konkel from Rocks Fall Games

Zombies. Love ’em or hate ’em, they’re here to stay. Personally I’m a big fan if they’re done well, whether they appear on the big screen, the small screen, in a book, or at the game table. So when I saw that the folks at Rocks Fall Games had a new zombie-themed-supplement out for Pathfinder, . . . → Read More: Supplement Review: Studies of Decay: Zombies by Kristofer Konkel from Rocks Fall Games

Happy Holidays!

Though the Game Knight and the Gassy Gnoll are taking a bit of time off over the holidays to spend with family and friends, Game Knight Reviews isn’t going anywhere. We shall return in the new year with more reviews, more opinions, and who knows what else.

Thank you for making 2013 such a . . . → Read More: Happy Holidays!

Designer Interview: Brendan Davis of Bedrock Games on Sertorius

Recently I had an opportunity to check out a massive new fantasy RPG from Bedrock Games – Sertorius. And when I say “massive” I don’t mean it lightly. This thing could be used in hand to hand combat and seriously hurt somebody. The draft I read was 600+ pages and chock full of gaming goodness.

. . . → Read More: Designer Interview: Brendan Davis of Bedrock Games on Sertorius

Supplement Review: Tome of Twisted Things from Little Red Goblin Games

Though I have played a fair share of D&D 3.5e, I have not played any Pathfinder even if I have read more than a few supplements and adventures written for PFRPG. I typically read PFRPG-themed books for inspiration, looking for great ideas more than anything system-specific.

That brings me to the Tome of Twisted Things . . . → Read More: Supplement Review: Tome of Twisted Things from Little Red Goblin Games

Supplement Review: Liberation of the Demon Slayer by Venger Satanis

Usually I tend to stay on the mainstream side of RPG reviews, but occasionally I walk on the wild side with a product from Lamentations of the Flame Princess or some other dark supplement with a distinctly mature feel. It’s been a while, but Venger Satanis reached out recently to have a look at Liberation . . . → Read More: Supplement Review: Liberation of the Demon Slayer by Venger Satanis

Adventure Review: The Clockwork Wonders of Brandlehill by Mike Myler

Fantasy worlds often overlook the little people. Elves, humans, and the bigger races always seem to get the spotlight. Dwarves occasionally get attention, but often gnomes and halflings are left on the outskirts panhandling for loose change.

In The Clockwork Wonders of Brandlehill, designer Mike Myler takes care of that by giving you a quaint . . . → Read More: Adventure Review: The Clockwork Wonders of Brandlehill by Mike Myler

Supplement Review: Fantasy Maps by Maciej Zagorski from The Forge Studios

If you haven’t figured it out by now, I am a fan of maps. Dungeon maps. World maps. Town maps. Whatever it may be, I’m probably going to go over it with a fine-toothed comb looking for inspiration for a plot, world, or character. Even the smallest maps can offer shiny nuggets to inspire me . . . → Read More: Supplement Review: Fantasy Maps by Maciej Zagorski from The Forge Studios

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