Designer Interview: Brendan Davis of Bedrock Games on Sertorius

Recently I had an opportunity to check out a massive new fantasy RPG from Bedrock Games – Sertorius. And when I say “massive” I don’t mean it lightly. This thing could be used in hand to hand combat and seriously hurt somebody. The draft I read was 600+ pages and chock full of gaming goodness.

. . . → Read More: Designer Interview: Brendan Davis of Bedrock Games on Sertorius

Interview: Jim Pinto of Post World Games

Back in January I stumbled on Jim Pinto’s Kickstarter for A Gallery of Rogues: Solomon Guild from Post World Games (a review will be coming eventually) and was hooked immediately. My gaming style has always been less about the system and more about the setting, so I love perusing open-ended supplements for fantasy worlds. Each . . . → Read More: Interview: Jim Pinto of Post World Games

Interview: Patric Götz and Angus Abranson – Space:1889 Returns!

Back in the late 1980s or early 1990s, I often saw Space: 1889 books from GDW sitting on the shelf at one of our local game stores. The concept was simple… The Victorian Era with more Steampunk elements! I always thought it would be fun to stage a Georges Melies-inspired “Trip to the Moon” via . . . → Read More: Interview: Patric Götz and Angus Abranson – Space:1889 Returns!

Interview: Aaron Vanek, Executive Director of Seekers Unlimited (Edu-LARP Kickstarter)

As a parent of two bright children, I am always seeking ways to not only challenge them, but get them thinking creatively. As a gamer, I know first hand that board games and roleplaying games do both of those things well, so I actively seek ways to play with them whenever I can. And when . . . → Read More: Interview: Aaron Vanek, Executive Director of Seekers Unlimited (Edu-LARP Kickstarter)

The Gassy Gnoll: Happy Trails (Horsemanship Skills)

The Gassy Gnoll may be a seasoned adventurer, but his alter ego, Fitz, is more of a traditional scholar. He has little practical knowledge, a good amount of book-smarts, and the dexterity of a dead buffalo suffering from rigormortis. So when Fitz’s wife proposed going horseback riding in the mountains, he outwardly said “sure honey, . . . → Read More: The Gassy Gnoll: Happy Trails (Horsemanship Skills)

News Collections Are Still Alive

It’s been several months since I last posted a news roundup and I apologize about that. Time has been at a minimum for a while as family and “real job” aspects of my life have ramped up, plus I’ve decided to focus a few more cycles on my Moebius Adventures publishing efforts.

That said, I’m . . . → Read More: News Collections Are Still Alive

The Gassy Gnoll: Communicating a Vision (Art Direction)

Of late I have had the opportunity to work with four different artists for some Moebius Adventures projects I’m working on and it’s made me appreciate the fact that sometimes I can communicate well. Unfortunately that also means that sometimes I cannot communicate well. Without clearly communicating the vision for a piece or a group . . . → Read More: The Gassy Gnoll: Communicating a Vision (Art Direction)

Ten Links in the Chain: Publisher News (26-JAN-2012)

Yes! Two links posts within just a couple of days of each other… Amazing, isn’t it? 🙂

This one is all about the publishers. Dang they’ve been busy! Announcements, product releases, and all sorts of goodies to sink your teeth into!

Before I start, I want to help shout from the rooftops about a recent . . . → Read More: Ten Links in the Chain: Publisher News (26-JAN-2012)

Interview: The Crew from Crit Juice

Crit Juice manages to mix two volatile activities with the potential to go horribly wrong – gaming and drinking – and ends up with a situation where it’s extremely funny. Whether it’s the “juice” or the players involved, they apparently got the magical formula just right for a hilarious podcast. (If you haven’t listened to . . . → Read More: Interview: The Crew from Crit Juice

The Gassy Gnoll: Cultivating a Beginner Mind (Teach Your Kids to Game Week)

Where were you the first time you were introduced to a role-playing game? What game was it? Could be any game and could have been anywhere. For me, it was Dungeons & Dragons at my friend Jayson’s house on a Saturday afternoon in 1982. I believe I played with Bob, Jayson, Dwight, and Sean quite . . . → Read More: The Gassy Gnoll: Cultivating a Beginner Mind (Teach Your Kids to Game Week)

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